Aardvark.SceneGraph
5.7.0-prerelease0010
See the version list below for details.
dotnet add package Aardvark.SceneGraph --version 5.7.0-prerelease0010
NuGet\Install-Package Aardvark.SceneGraph -Version 5.7.0-prerelease0010
<PackageReference Include="Aardvark.SceneGraph" Version="5.7.0-prerelease0010" />
<PackageVersion Include="Aardvark.SceneGraph" Version="5.7.0-prerelease0010" />
<PackageReference Include="Aardvark.SceneGraph" />
paket add Aardvark.SceneGraph --version 5.7.0-prerelease0010
#r "nuget: Aardvark.SceneGraph, 5.7.0-prerelease0010"
#:package Aardvark.SceneGraph@5.7.0-prerelease0010
#addin nuget:?package=Aardvark.SceneGraph&version=5.7.0-prerelease0010&prerelease
#tool nuget:?package=Aardvark.SceneGraph&version=5.7.0-prerelease0010&prerelease
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
- Aardvark.Base.Incremental (>= 5.3.23 && < 5.4.0)
- Aardvark.Geometry (>= 5.3.23 && < 5.4.0)
- Aardvark.Rendering (= 5.7.0-prerelease0010)
- FShade.Core (>= 5.7.9 && < 5.8.0)
- FShade.GLSL (>= 5.7.9)
- FSharp.Core (>= 8.0.300)
NuGet packages (31)
Showing the top 5 NuGet packages that depend on Aardvark.SceneGraph:
| Package | Downloads |
|---|---|
|
Aardvark.Rendering.Text
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.SceneGraph.IO
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.7.0-prerelease0030 | 178 | 7/1/2026 |
| 5.7.0-prerelease0029 | 191 | 7/1/2026 |
| 5.7.0-prerelease0028 | 193 | 7/1/2026 |
| 5.7.0-prerelease0027 | 1,337 | 6/28/2026 |
| 5.7.0-prerelease0026 | 622 | 6/27/2026 |
| 5.7.0-prerelease0025 | 646 | 6/27/2026 |
| 5.7.0-prerelease0024 | 723 | 6/25/2026 |
| 5.7.0-prerelease0023 | 773 | 6/23/2026 |
| 5.7.0-prerelease0022 | 795 | 6/19/2026 |
| 5.7.0-prerelease0021 | 787 | 6/16/2026 |
| 5.7.0-prerelease0020 | 769 | 6/16/2026 |
| 5.7.0-prerelease0019 | 783 | 6/16/2026 |
| 5.7.0-prerelease0018 | 1,077 | 6/15/2026 |
| 5.7.0-prerelease0017 | 790 | 6/13/2026 |
| 5.7.0-prerelease0016 | 784 | 6/13/2026 |
| 5.7.0-prerelease0015 | 791 | 6/12/2026 |
| 5.7.0-prerelease0014 | 780 | 6/12/2026 |
| 5.7.0-prerelease0013 | 771 | 6/12/2026 |
| 5.7.0-prerelease0010 | 780 | 6/12/2026 |
| 5.6.6 | 977 | 5/20/2026 |
- [Sg] `Heap.ofRenderObjects` takes no name set anymore — auto-detected per-draw fields are THE behavior (per-draw fields = the uniforms your objects supply; shared avals dedup to one arena region). The explicit-names variant and `ofRenderObjectsAuto` are removed.