Aardvark.SceneGraph 5.7.0-prerelease0018

This is a prerelease version of Aardvark.SceneGraph.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Aardvark.SceneGraph --version 5.7.0-prerelease0018
                    
NuGet\Install-Package Aardvark.SceneGraph -Version 5.7.0-prerelease0018
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Aardvark.SceneGraph" Version="5.7.0-prerelease0018" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Aardvark.SceneGraph" Version="5.7.0-prerelease0018" />
                    
Directory.Packages.props
<PackageReference Include="Aardvark.SceneGraph" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Aardvark.SceneGraph --version 5.7.0-prerelease0018
                    
#r "nuget: Aardvark.SceneGraph, 5.7.0-prerelease0018"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Aardvark.SceneGraph@5.7.0-prerelease0018
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Aardvark.SceneGraph&version=5.7.0-prerelease0018&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Aardvark.SceneGraph&version=5.7.0-prerelease0018&prerelease
                    
Install as a Cake Tool

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (31)

Showing the top 5 NuGet packages that depend on Aardvark.SceneGraph:

Package Downloads
Aardvark.Rendering.Text

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.OpenVR

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.SceneGraph.IO

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.OpenVR.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.OpenVR.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
5.7.0-prerelease0052 802 7/10/2026
5.7.0-prerelease0051 799 7/10/2026
5.7.0-prerelease0050 806 7/9/2026
5.7.0-prerelease0049 796 7/9/2026
5.7.0-prerelease0048 792 7/8/2026
5.7.0-prerelease0047 793 7/8/2026
5.7.0-prerelease0046 789 7/7/2026
5.7.0-prerelease0045 793 7/7/2026
5.7.0-prerelease0044 798 7/7/2026
5.7.0-prerelease0043 792 7/7/2026
5.7.0-prerelease0042 1,997 7/6/2026
5.7.0-prerelease0041 807 7/6/2026
5.7.0-prerelease0040 1,093 7/6/2026
5.7.0-prerelease0039 798 7/6/2026
5.7.0-prerelease0038 793 7/5/2026
5.7.0-prerelease0037 794 7/5/2026
5.7.0-prerelease0018 1,090 6/15/2026
5.6.9 1,747 7/27/2026
5.6.8 1,931 7/9/2026
5.6.7 1,100 7/7/2026
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- [Sg] Heap: unified uniform model — every shader-consumed uniform is a ref-counted region keyed by source aval (no global/per-object distinction; a value shared by all draws is one slot with refcount = draw count). Removed the `globalsRO` delegation and UBO-global fall-through. A camera move marks ONE shared region, not N.
- [Sg] Heap: the SHADER is the source of truth — a uniform is stored as exactly the type it requests, the write converting the provided value (provided `M33d`→requested `M33f`, `Trafo3d`→`M44f`, …). A uniform requested at DOUBLE precision (`V2d`/`V3d`/`V4d`/`M33d`/`M44d`) is stored as REAL doubles via a native `HeapDataD` arena view (2 words/scalar, 8-byte aligned) — never f32-widened.
- [Sg] Heap: camera composites (`ViewProjTrafo`/`ModelViewProjTrafo`/`ModelViewTrafo`) are always DERIVED from their `Model`/`View`/`Proj` constituents and composed in fp64 (result converted to the requested type) — matches a CPU double `view*proj` bit-for-bit (golden `maxDelta=0`), and the shared constituents keep a camera move O(1).