Aardvark.Rendering
5.6.12
See the version list below for details.
dotnet add package Aardvark.Rendering --version 5.6.12
NuGet\Install-Package Aardvark.Rendering -Version 5.6.12
<PackageReference Include="Aardvark.Rendering" Version="5.6.12" />
<PackageVersion Include="Aardvark.Rendering" Version="5.6.12" />
<PackageReference Include="Aardvark.Rendering" />
paket add Aardvark.Rendering --version 5.6.12
#r "nuget: Aardvark.Rendering, 5.6.12"
#:package Aardvark.Rendering@5.6.12
#addin nuget:?package=Aardvark.Rendering&version=5.6.12
#tool nuget:?package=Aardvark.Rendering&version=5.6.12
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
- Aardvark.Base.Essentials (>= 5.3.28 && < 5.4.0)
- Aardvark.Base.Incremental (>= 5.3.28 && < 5.4.0)
- Aardvark.Base.Tensors (>= 5.3.28 && < 5.4.0)
- Aardvark.Rendering.Common (= 5.6.12)
- FShade.Core (>= 5.7.19 && < 5.8.0)
- FShade.GLSL (>= 5.7.19)
- FSharp.Core (>= 10.0.100)
- FSharp.Data.Adaptive (>= 1.2.27 && < 1.3.0)
NuGet packages (34)
Showing the top 5 NuGet packages that depend on Aardvark.Rendering:
| Package | Downloads |
|---|---|
|
Aardvark.Application
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.SceneGraph
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Rendering.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.WinForms
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Rendering.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.7.0-prerelease0052 | 1,053 | 7/10/2026 |
| 5.7.0-prerelease0051 | 1,013 | 7/10/2026 |
| 5.7.0-prerelease0050 | 1,024 | 7/9/2026 |
| 5.7.0-prerelease0049 | 1,008 | 7/9/2026 |
| 5.7.0-prerelease0048 | 1,007 | 7/8/2026 |
| 5.7.0-prerelease0047 | 1,000 | 7/8/2026 |
| 5.7.0-prerelease0046 | 1,007 | 7/7/2026 |
| 5.7.0-prerelease0045 | 1,003 | 7/7/2026 |
| 5.7.0-prerelease0044 | 1,020 | 7/7/2026 |
| 5.7.0-prerelease0043 | 1,029 | 7/7/2026 |
| 5.7.0-prerelease0042 | 2,192 | 7/6/2026 |
| 5.7.0-prerelease0041 | 1,030 | 7/6/2026 |
| 5.7.0-prerelease0040 | 1,329 | 7/6/2026 |
| 5.7.0-prerelease0039 | 1,019 | 7/6/2026 |
| 5.6.12 | 719 | 11/10/2026 |
| 5.6.11 | 1,538 | 10/20/2026 |
| 5.6.10 | 832 | 10/6/2026 |
| 5.6.9 | 2,129 | 7/27/2026 |
| 5.6.8 | 2,853 | 7/9/2026 |
| 5.6.7 | 1,353 | 7/7/2026 |
- Fixed adaptive textures and texture arrays to clean up newly created handles when assigning their debug name fails.
- Reject negative memory-manager resize sizes before changing allocations, preserving live blocks and neighboring payloads.
- Preserve all scenes and commands from consumable sequences by snapshotting render-command inputs eagerly in a single pass.
- [VR] Update to Unofficial.OpenVR 2.0.0
- [Vulkan] Update to VMA 3.5.0
- [GL] Properly handle dedicated allocations when importing external memory
- [GL] Add `Context.DriverUUID` and `Context.DeviceUUIDs`