Stride.BepuPhysics 0.9.0.4

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Stride.BepuPhysics --version 0.9.0.4                
NuGet\Install-Package Stride.BepuPhysics -Version 0.9.0.4                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Stride.BepuPhysics" Version="0.9.0.4" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Stride.BepuPhysics --version 0.9.0.4                
#r "nuget: Stride.BepuPhysics, 0.9.0.4"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Stride.BepuPhysics as a Cake Addin
#addin nuget:?package=Stride.BepuPhysics&version=0.9.0.4

// Install Stride.BepuPhysics as a Cake Tool
#tool nuget:?package=Stride.BepuPhysics&version=0.9.0.4                

Bepu Physics V2 Integration with Stride 3D - Work in Progress

Informations

Build nuget package

Integrating Bepu Physics v2 into Stride.

Check out the Docs in the wiki. (WIP)

Features

  1. Simulations: Highly configurable simulation & multi-simulation.
  2. Bodies: Static, dynamic, and kinematic.
  3. Colliders: MeshCollider, ConvexHullCollider, Box, Sphere, Cylinder, Capsule, Triangle (Note: MeshCollider is categorized as a container; further details are available in the documentation).
  4. Constraints: All (Refer to Bepu Docs for more details.).
  5. Collision Handler by body, Trigger, RayCast & SweepCast.
  6. CharacterBuilder/Controller & CarBuilder/Controller.
  7. Navigation (WIP).
  8. Numerous of samples utility scripts & scenes to aid understanding how to use.
  9. INSANE performances ❤️
Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on Stride.BepuPhysics:

Package Downloads
Stride.Assets

Package Description

Stride.Core.Assets.CompilerApp

Package Description

Stride.Editor

Package Description

Stride.CommunityToolkit.Bepu

A specialized extension of the Stride Community Toolkit, providing easy-to-use Bepu physics utilities for Stride projects. Enhance your Stride scenes with realistic physics simulations without needing additional assets or complex setup.

Stride.BepuPhysics.Debug

Package Description

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.2.0.2267 137 11/23/2024
0.9.2 1,119 1/23/2024
0.9.1.2 77 1/18/2024
0.9.1.1 206 1/9/2024
0.9.1 87 1/6/2024
0.9.0.4 79 12/26/2023
0.9.0.3 91 12/23/2023
0.9.0.2 73 12/23/2023
0.9.0.1 77 12/22/2023
0.9.0 96 12/15/2023
0.0.0 102 12/8/2023