BepuPhysics 2.4.0
See the version list below for details.
dotnet add package BepuPhysics --version 2.4.0
NuGet\Install-Package BepuPhysics -Version 2.4.0
<PackageReference Include="BepuPhysics" Version="2.4.0" />
<PackageVersion Include="BepuPhysics" Version="2.4.0" />
<PackageReference Include="BepuPhysics" />
paket add BepuPhysics --version 2.4.0
#r "nuget: BepuPhysics, 2.4.0"
#:package BepuPhysics@2.4.0
#addin nuget:?package=BepuPhysics&version=2.4.0
#tool nuget:?package=BepuPhysics&version=2.4.0
Speedy real time physics simulation library.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net6.0
- BepuUtilities (>= 2.4.0)
NuGet packages (10)
Showing the top 5 NuGet packages that depend on BepuPhysics:
| Package | Downloads |
|---|---|
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SlipeServer.Physics
Physics simulation for C# Server for MTA San Andreas |
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Stride.BepuPhysics
Package Description |
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Cubic
A fast & easy cross-platform 2D & 3D game engine for C#. |
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MintyCore
Early InDev Version of the MintyCore Engine. |
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VL.Stride.BepuPhysics
BepuPhysics v2 rigid body physics for vvvv gamma, based on Stride.BepuPhysics and integrated with the VL.Stride entity system: bodies, statics, a character controller, collider shapes with runtime convex hull baking, all 30 constraint types with runtime get and set access, raycast/sweep/overlap queries, contact events and trigger volumes, collision filtering via layers and groups, per step simulation hooks, live simulation settings and debug views of the physics world. |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on BepuPhysics:
| Repository | Stars |
|---|---|
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stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
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Aminator/DirectX12GameEngine
DirectX 12 .NET game engine
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spacechase0/StardewValleyMods
New home for my stardew valley mod source code
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| Version | Downloads | Last Updated |
|---|---|---|
| 2.5.0-beta.29 | 11,566 | 4/18/2026 |
| 2.5.0-beta.28 | 31,004 | 3/1/2026 |
| 2.5.0-beta.27 | 5,641 | 9/7/2025 |
| 2.5.0-beta.26 | 1,909 | 6/23/2025 |
| 2.5.0-beta.25 | 23,801 | 3/10/2025 |
| 2.5.0-beta.24 | 3,465 | 11/29/2024 |
| 2.5.0-beta.23 | 8,443 | 4/3/2024 |
| 2.5.0-beta.22 | 840 | 3/7/2024 |
| 2.5.0-beta.21 | 223 | 3/5/2024 |
| 2.5.0-beta.20 | 321 | 2/5/2024 |
| 2.5.0-beta.19 | 4,900 | 1/13/2024 |
| 2.5.0-beta.18 | 201 | 1/12/2024 |
| 2.5.0-beta.17 | 564 | 12/14/2023 |
| 2.5.0-beta.16 | 347 | 11/21/2023 |
| 2.5.0-beta.15 | 294 | 11/14/2023 |
| 2.5.0-beta.14 | 534 | 10/9/2023 |
| 2.5.0-beta.13 | 750 | 6/8/2023 |
| 2.5.0-beta.12 | 380 | 5/7/2023 |
| 2.5.0-beta.11 | 738 | 2/12/2023 |
| 2.4.0 | 422,533 | 2/18/2022 |