Silk.NET.GLFW
2.0.0-preview
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.GLFW --version 2.0.0-preview
NuGet\Install-Package Silk.NET.GLFW -Version 2.0.0-preview
<PackageReference Include="Silk.NET.GLFW" Version="2.0.0-preview" />
<PackageVersion Include="Silk.NET.GLFW" Version="2.0.0-preview" />
<PackageReference Include="Silk.NET.GLFW" />
paket add Silk.NET.GLFW --version 2.0.0-preview
#r "nuget: Silk.NET.GLFW, 2.0.0-preview"
#:package Silk.NET.GLFW@2.0.0-preview
#addin nuget:?package=Silk.NET.GLFW&version=2.0.0-preview&prerelease
#tool nuget:?package=Silk.NET.GLFW&version=2.0.0-preview&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.0.0-preview)
- Ultz.Native.GLFW (>= 3.3.2)
NuGet packages (20)
Showing the top 5 NuGet packages that depend on Silk.NET.GLFW:
| Package | Downloads |
|---|---|
|
Aardvark.Application.Slim
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.Slim.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Silk.NET.Windowing.Glfw
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
|
Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
GitHub repositories (6)
Showing the top 6 popular GitHub repositories that depend on Silk.NET.GLFW:
| Repository | Stars |
|---|---|
|
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
|
|
|
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
|
|
|
HexaEngine/Hexa.NET.ImGui
A .NET wrapper for the Dear ImGui.
|
|
|
Pyrdacor/freeserf.net
Settlers 1 clone written in C#
|
|
|
ikpil/Box2D.NET
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
|
|
|
shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.23.0 | 649 | 1/23/2026 |
| 2.22.0 | 103,829 | 11/5/2024 |
| 2.21.0 | 50,659 | 4/23/2024 |
| 2.20.0 | 26,736 | 12/12/2023 |
| 2.19.0 | 8,578 | 11/14/2023 |
| 2.18.0 | 4,105 | 10/21/2023 |
| 2.17.1 | 24,472 | 4/9/2023 |
| 2.17.0 | 14,843 | 4/6/2023 |
| 2.16.0 | 28,891 | 8/2/2022 |
| 2.15.0 | 65,052 | 4/2/2022 |
| 2.14.0 | 5,146 | 3/15/2022 |
| 2.13.0 | 3,746 | 2/6/2022 |
| 2.12.0 | 22,710 | 1/7/2022 |
| 2.11.0 | 5,703 | 12/6/2021 |
| 2.10.1 | 1,999 | 11/10/2021 |
| 2.10.0 | 1,557 | 11/6/2021 |
| 2.9.0 | 2,754 | 10/5/2021 |
| 2.8.0 | 2,187 | 9/4/2021 |
| 2.7.0 | 2,105 | 8/9/2021 |
| 2.6.0 | 3,797 | 7/3/2021 |
| 2.5.0 | 3,682 | 6/8/2021 |
| 2.4.0 | 20,311 | 5/7/2021 |
| 2.3.0 | 1,968 | 4/3/2021 |
| 2.2.0 | 1,775 | 3/6/2021 |
| 2.1.0 | 1,727 | 2/16/2021 |
| 2.0.0 | 1,887 | 1/2/2021 |
| 2.0.0-preview5 | 892 | 12/29/2020 |
| 2.0.0-preview4 | 1,062 | 12/8/2020 |
| 2.0.0-preview3 | 1,065 | 11/17/2020 |
| 2.0.0-preview2 | 1,165 | 8/21/2020 |
| 2.0.0-preview | 15,800 | 7/15/2020 |
| 1.9.0 | 4,893 | 12/4/2020 |
| 1.8.0 | 2,994 | 11/6/2020 |
| 1.7.0 | 31,510 | 10/2/2020 |
| 1.6.0 | 2,118 | 9/4/2020 |
| 1.5.0 | 2,126 | 8/7/2020 |
| 1.4.0 | 3,338 | 7/3/2020 |
| 1.3.0 | 2,055 | 6/5/2020 |
| 1.2.1 | 1,723 | 5/16/2020 |
| 1.2.0 | 1,775 | 5/1/2020 |
| 1.1.1 | 1,980 | 4/13/2020 |
| 1.1.0 | 2,226 | 4/5/2020 |
| 1.0.1 | 3,568 | 3/17/2020 |
| 1.0.0 | 2,549 | 3/6/2020 |
| 1.0.0-preview5 | 19,209 | 2/18/2020 |
| 1.0.0-preview4 | 1,140 | 2/8/2020 |
| 1.0.0-preview3 | 1,535 | 11/15/2019 |
| 1.0.0-preview2 | 1,107 | 8/10/2019 |
| 1.0.0-preview | 6,941 | 8/4/2019 |
Includes Assimp and experimental OpenXR bindings.