Silk.NET.GLFW
1.2.1
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.GLFW --version 1.2.1
NuGet\Install-Package Silk.NET.GLFW -Version 1.2.1
<PackageReference Include="Silk.NET.GLFW" Version="1.2.1" />
paket add Silk.NET.GLFW --version 1.2.1
#r "nuget: Silk.NET.GLFW, 1.2.1"
// Install Silk.NET.GLFW as a Cake Addin #addin nuget:?package=Silk.NET.GLFW&version=1.2.1 // Install Silk.NET.GLFW as a Cake Tool #tool nuget:?package=Silk.NET.GLFW&version=1.2.1
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Core (>= 1.2.1)
- Ultz.Native.GLFW (>= 3.3.2)
NuGet packages (14)
Showing the top 5 NuGet packages that depend on Silk.NET.GLFW:
Package | Downloads |
---|---|
Aardvark.Application.Slim
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
Aardvark.Application.Slim.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
Aardvark.Application.Slim.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
Silk.NET.Windowing.Glfw
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
Silk.NET
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on Silk.NET.GLFW:
Repository | Stars |
---|---|
Pyrdacor/Ambermoon.net
Ambermoon rewrite in C#
|
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Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
|
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Pyrdacor/freeserf.net
Settlers 1 clone written in C#
|
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shibbo/Fushigi
An editor for Super Mario Bros. Wonder.
|
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 406 | 11/5/2024 |
2.21.0 | 26,954 | 4/23/2024 |
2.20.0 | 19,737 | 12/12/2023 |
2.19.0 | 6,212 | 11/14/2023 |
2.18.0 | 3,550 | 10/21/2023 |
2.17.1 | 21,133 | 4/9/2023 |
2.17.0 | 9,972 | 4/6/2023 |
2.16.0 | 26,865 | 8/2/2022 |
2.15.0 | 50,721 | 4/2/2022 |
2.14.0 | 4,618 | 3/15/2022 |
2.13.0 | 3,381 | 2/6/2022 |
2.12.0 | 21,293 | 1/7/2022 |
2.11.0 | 5,151 | 12/6/2021 |
2.10.1 | 1,692 | 11/10/2021 |
2.10.0 | 1,254 | 11/6/2021 |
2.9.0 | 2,347 | 10/5/2021 |
2.8.0 | 1,870 | 9/4/2021 |
2.7.0 | 1,812 | 8/9/2021 |
2.6.0 | 3,413 | 7/3/2021 |
2.5.0 | 3,175 | 6/8/2021 |
2.4.0 | 14,880 | 5/7/2021 |
2.3.0 | 1,649 | 4/3/2021 |
2.2.0 | 1,468 | 3/6/2021 |
2.1.0 | 1,407 | 2/16/2021 |
2.0.0 | 1,545 | 1/2/2021 |
2.0.0-preview5 | 618 | 12/29/2020 |
2.0.0-preview4 | 749 | 12/8/2020 |
2.0.0-preview3 | 770 | 11/17/2020 |
2.0.0-preview2 | 854 | 8/21/2020 |
2.0.0-preview | 2,895 | 7/15/2020 |
1.9.0 | 4,042 | 12/4/2020 |
1.8.0 | 2,652 | 11/6/2020 |
1.7.0 | 29,220 | 10/2/2020 |
1.6.0 | 1,754 | 9/4/2020 |
1.5.0 | 1,788 | 8/7/2020 |
1.4.0 | 3,034 | 7/3/2020 |
1.3.0 | 1,767 | 6/5/2020 |
1.2.1 | 1,418 | 5/16/2020 |
1.2.0 | 1,431 | 5/1/2020 |
1.1.1 | 1,683 | 4/13/2020 |
1.1.0 | 1,916 | 4/5/2020 |
1.0.1 | 3,240 | 3/17/2020 |
1.0.0 | 2,057 | 3/6/2020 |
1.0.0-preview5 | 17,784 | 2/18/2020 |
1.0.0-preview4 | 830 | 2/8/2020 |
1.0.0-preview3 | 1,210 | 11/15/2019 |
1.0.0-preview2 | 797 | 8/10/2019 |
1.0.0-preview | 5,681 | 8/4/2019 |
Silk.NET 1.2.1 Patch Update
- Updated to the latest OpenCL specification
- Updated to Vulkan 1.2.141
- Added a ContinueEvents method to force an event-driven game loop to continue
- Added support for IGLContext in GL instances (this was slated for 1.2.0, but left out for some reason)
- Moved GlfwLoader out of Silk.NET.Windowing.Desktop and into Silk.NET.GLFW