Frent 0.5.8-beta

This is a prerelease version of Frent.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Frent --version 0.5.8-beta
                    
NuGet\Install-Package Frent -Version 0.5.8-beta
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Frent" Version="0.5.8-beta" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Frent" Version="0.5.8-beta" />
                    
Directory.Packages.props
<PackageReference Include="Frent" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Frent --version 0.5.8-beta
                    
#r "nuget: Frent, 0.5.8-beta"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Frent@0.5.8-beta
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Frent&version=0.5.8-beta&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Frent&version=0.5.8-beta&prerelease
                    
Install as a Cake Tool

Frent

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A high performance, low memory usage, archetyped based EC framework/ECS library for C#.

Whaaaat?! Aren't there enough ECS libraries out there!

While Frent's implementation is a hybrid archetypical and sparse set based ECS, thats not why Frent was made. Frent is primarily an EC framework - Entity Component framework - that allows you to easily use composition for code reuse rather than inheritance with minimal boilerplate. Write components that include behavior, lifetime management, and events while enjoying all the performance benefits of an ECS.

Want to write systems anyways? Frent also has a Systems API that allows you to query entities in the style of an ECS.

Frent is still in beta and is not completely stable.

Quick Example

using Frent;
using Frent.Systems;
using Frent.Components;
using System.Numerics;

using World world = new World();
Entity entity = world.Create<Position, Velocity>(new(Vector2.Zero), new(Vector2.One));

//Call Update to run the update functions of your components
world.Update();

// Position is (1, 1)
Console.WriteLine(entity.Get<Position>());

record struct Position(Vector2 Value);
record struct Velocity(Vector2 Delta) : IComponent<Position>
{
    public void Update(ref Position position) => position.Value += Delta;
}

Wanna learn more? Dive into the docs or check out the Interactive Demo!

There is also samples for Monogame, Unity and Godot.

Performance

Frent is a lot faster than most C# ECS implementations - Benchmark.

Features

  • Tiny entity struct the size of 8 bytes
  • Up to 127 components per entity
  • struct & class as components
  • Pass in uniform data automatically e.g., deltaTime
  • AOT Compatible & Zero reflection
  • Tags
  • Events
  • Command buffer
  • Multithreading
  • Seamless storage in sparse sets or archetypes
  • Automatic structual change management
  • EntityMarshal and WorldMarshal for even faster speeds!

Contributing

Wanna help?

Report bugs, suggest APIs, and give general feedback. Just open an issue before starting a large feature.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Frent:

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Waddle

A simple data-driven game engine built on .NET.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Frent:

Repository Stars
Doraku/Ecs.CSharp.Benchmark
Benchmarks of some C# ECS frameworks.
Version Downloads Last Updated
0.6.1-beta 141 11/6/2025
0.6.0-beta 80 10/19/2025
0.5.9-beta 148 10/9/2025
0.5.8-beta 125 10/8/2025
0.5.7-beta 109 8/23/2025
0.5.6.5-beta 105 8/17/2025
0.5.6.4-beta 211 8/5/2025
0.5.6.3-beta 370 7/7/2025
0.5.6.2-beta 89 6/28/2025
0.5.6.1-beta 71 6/20/2025
0.5.6-beta 130 6/19/2025
0.5.5.1-beta 284 4/14/2025
0.5.5-beta 187 4/14/2025
0.5.4.3-beta 1,338 3/25/2025
0.5.4.2-beta 468 3/24/2025
0.5.4.1-beta 461 3/24/2025
0.5.4-beta 274 3/23/2025
0.5.3.1-beta 269 3/19/2025
0.5.3-beta 148 3/19/2025
0.5.2-beta 186 3/14/2025
0.5.1-beta 155 3/9/2025
0.5.0-beta 123 3/9/2025
0.4.2.1-beta 211 3/3/2025
0.4.2-beta 198 3/3/2025
0.4.1.2-beta 107 3/2/2025
0.4.1.1-beta 99 3/1/2025
0.4.1-beta 128 2/24/2025 0.4.1-beta is deprecated because it has critical bugs.
0.4.0-beta 326 2/17/2025 0.4.0-beta is deprecated because it has critical bugs.
0.3.3.3-beta 93 2/3/2025
0.3.3.2-beta 96 1/31/2025
0.3.3.1-beta 81 1/30/2025
0.3.3-beta 80 1/30/2025
0.3.2-beta 92 1/20/2025
0.3.1-beta 100 1/20/2025
0.3.0-beta 84 1/20/2025
0.2.3-alpha 88 1/5/2025
0.2.2-alpha 91 1/5/2025
0.2.1-alpha 84 1/5/2025
0.2.0-alpha 95 1/4/2025
0.1.4-alpha 104 1/4/2025
0.1.3-alpha 103 1/4/2025
0.1.2-alpha 98 1/1/2025
0.1.1-alpha 96 1/1/2025
0.1.0-alpha 105 12/31/2024