Frent 0.3.2-beta

This is a prerelease version of Frent.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Frent --version 0.3.2-beta
                    
NuGet\Install-Package Frent -Version 0.3.2-beta
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Frent" Version="0.3.2-beta" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Frent" Version="0.3.2-beta" />
                    
Directory.Packages.props
<PackageReference Include="Frent" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Frent --version 0.3.2-beta
                    
#r "nuget: Frent, 0.3.2-beta"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Frent&version=0.3.2-beta&prerelease
                    
Install Frent as a Cake Addin
#tool nuget:?package=Frent&version=0.3.2-beta&prerelease
                    
Install Frent as a Cake Tool

Frent

NuGet NuGet GitHub commit activity (branch) GitHub Repo stars

A high preformance archetyped based ECF/ECS library for C#.

Whaaaat?! Isn't there enough ECS libraries out there!

While Frent's implementation is an archetype based ECS, thats not why Frent was made. Frent is primarily an ECF - Entity Component Framework - that allows you to easily use composition for code reuse rather than inheritance with minimal boilerplate. Think Unity's Monobehavior powered by the principles and speed of an ECS, as well as less boilerplate.

Frent is still in beta and is not completely stable.

Quick Example

using Frent;
using Frent.Components;
using System.Numerics;

using World world = new World();
Entity entity = world.Create<Position, Velocity>(new(Vector2.Zero), new(Vector2.One));

//Call Update to run the update functions of your components
world.Update();

// Position is <2,2>
Console.WriteLine(entity.Get<Position>().Value);

record struct Position(Vector2 Value);
record struct Velocity(Vector2 Delta) : IComponent<Position>
{
    public void Update(ref Position position) => position.Value += Delta;
}

Wanna learn more? Check out the docs!

Features

Implemented

  • Entity struct the size of a 64 bits
  • Up to 16 components per entity
  • Getting, Adding, and Removing components
  • Classes as components
  • Structs as components
  • Deconstructing entities
  • Component memory stored contiguously (when using structs)
  • All entity functions are O(1) and highly optimised
  • Pass in uniform data e.g., deltaTime
  • Deconstructing entities
  • Zero reflection
  • AOT Compatible
  • Built in Uniform Provider implementation
  • Non-Generic Entity Creation
  • Entity Tags
  • World Update Filtering
  • Multithreading

Future

  • Comprehensive docs
  • 100% Test coverage
  • More samples, examples, & explanations!

Contributing

Wanna help?

Report bugs, suggest APIs, and give general feedback. Just open an issue before starting a large feature.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0

    • No dependencies.
  • net7.0

    • No dependencies.
  • net8.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Frent:

Repository Stars
Doraku/Ecs.CSharp.Benchmark
Benchmarks of some C# ECS frameworks.
Version Downloads Last updated
0.5.5.1-beta 198 4/14/2025
0.5.5-beta 157 4/14/2025
0.5.4.3-beta 525 3/25/2025
0.5.4.2-beta 436 3/24/2025
0.5.4.1-beta 437 3/24/2025
0.5.4-beta 246 3/23/2025
0.5.3.1-beta 241 3/19/2025
0.5.3-beta 124 3/19/2025
0.5.2-beta 140 3/14/2025
0.5.1-beta 131 3/9/2025
0.5.0-beta 90 3/9/2025
0.4.2.1-beta 183 3/3/2025
0.4.2-beta 171 3/3/2025
0.4.1.2-beta 79 3/2/2025
0.4.1.1-beta 61 3/1/2025
0.4.1-beta 95 2/24/2025 0.4.1-beta is deprecated because it has critical bugs.
0.4.0-beta 183 2/17/2025 0.4.0-beta is deprecated because it has critical bugs.
0.3.3.3-beta 67 2/3/2025
0.3.3.2-beta 64 1/31/2025
0.3.3.1-beta 58 1/30/2025
0.3.3-beta 56 1/30/2025
0.3.2-beta 63 1/20/2025
0.3.1-beta 79 1/20/2025
0.3.0-beta 58 1/20/2025
0.2.3-alpha 63 1/5/2025
0.2.2-alpha 66 1/5/2025
0.2.1-alpha 58 1/5/2025
0.2.0-alpha 69 1/4/2025
0.1.4-alpha 71 1/4/2025
0.1.3-alpha 71 1/4/2025
0.1.2-alpha 69 1/1/2025
0.1.1-alpha 68 1/1/2025
0.1.0-alpha 81 12/31/2024