Frent 0.5.6.1-beta

This is a prerelease version of Frent.
dotnet add package Frent --version 0.5.6.1-beta
                    
NuGet\Install-Package Frent -Version 0.5.6.1-beta
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Frent" Version="0.5.6.1-beta" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Frent" Version="0.5.6.1-beta" />
                    
Directory.Packages.props
<PackageReference Include="Frent" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Frent --version 0.5.6.1-beta
                    
#r "nuget: Frent, 0.5.6.1-beta"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Frent&version=0.5.6.1-beta&prerelease
                    
Install Frent as a Cake Addin
#tool nuget:?package=Frent&version=0.5.6.1-beta&prerelease
                    
Install Frent as a Cake Tool

Frent

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A high performance, low memory usage, archetyped based EC framework/ECS library for C#.

Whaaaat?! Aren't there enough ECS libraries out there!

While Frent's implementation is an archetype based ECS, thats not why Frent was made. Frent is primarily an EC framework - Entity Component framework - that allows you to easily use composition for code reuse rather than inheritance with minimal boilerplate. Write components that include behavior, lifetime management, and events while enjoying all the performance benefits of an ECS.

Want to write systems anyways? Frent also has a Systems API that allows you to query entities in the style of an ECS.

Frent is still in beta and is not completely stable.

Quick Example

using Frent;
using Frent.Systems;
using Frent.Components;
using System.Numerics;

using World world = new World();
Entity entity = world.Create<Position, Velocity>(new(Vector2.Zero), new(Vector2.One));

//Call Update to run the update functions of your components
world.Update();

// Position is (1, 1)
Console.WriteLine(entity.Get<Position>());

// Alternatively, use a system
world.Query<Position, Velocity>()
    .Delegate((ref Position p, ref Velocity v) => p.Value += v.Delta);

record struct Position(Vector2 Value);
record struct Velocity(Vector2 Delta) : IInitable, IComponent<Position>
{
    // There is also IDestroyable
    public void Init(Entity self) { }
    public void Update(ref Position position) => position.Value += Delta;
}

Wanna learn more? Check out the docs!

There is also samples for Monogame, Unity and Godot.

Performance

Frent is a lot faster than most C# ECS implementations - Benchmark.

Features

Implemented

  • Tiny entity struct the size of 8 bytes
  • Up to 127 components per entity
  • struct & class as components
  • Pass in uniform data automatically e.g., deltaTime
  • AOT Compatible & Zero reflection
  • Non-Generic APIs
  • Tags
  • Command buffer
  • Events on entity creation/deletion, component add/remove
  • Automatic structual change management
  • EntityMarshal and WorldMarshal for even faster speeds!
  • Bulk operations
  • Multithreading

Future

  • Comprehensive docs
  • 100% Test coverage
  • More samples, examples, & explanations!

Contributing

Wanna help?

Report bugs, suggest APIs, and give general feedback. Just open an issue before starting a large feature.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Frent:

Repository Stars
Doraku/Ecs.CSharp.Benchmark
Benchmarks of some C# ECS frameworks.
Version Downloads Last updated
0.5.6.1-beta 35 6/20/2025
0.5.6-beta 105 6/19/2025
0.5.5.1-beta 222 4/14/2025
0.5.5-beta 164 4/14/2025
0.5.4.3-beta 603 3/25/2025
0.5.4.2-beta 444 3/24/2025
0.5.4.1-beta 441 3/24/2025
0.5.4-beta 253 3/23/2025
0.5.3.1-beta 250 3/19/2025
0.5.3-beta 128 3/19/2025
0.5.2-beta 144 3/14/2025
0.5.1-beta 133 3/9/2025
0.5.0-beta 97 3/9/2025
0.4.2.1-beta 186 3/3/2025
0.4.2-beta 174 3/3/2025
0.4.1.2-beta 84 3/2/2025
0.4.1.1-beta 71 3/1/2025
0.4.1-beta 99 2/24/2025 0.4.1-beta is deprecated because it has critical bugs.
0.4.0-beta 205 2/17/2025 0.4.0-beta is deprecated because it has critical bugs.
0.3.3.3-beta 71 2/3/2025
0.3.3.2-beta 75 1/31/2025
0.3.3.1-beta 61 1/30/2025
0.3.3-beta 60 1/30/2025
0.3.2-beta 70 1/20/2025
0.3.1-beta 81 1/20/2025
0.3.0-beta 60 1/20/2025
0.2.3-alpha 67 1/5/2025
0.2.2-alpha 69 1/5/2025
0.2.1-alpha 65 1/5/2025
0.2.0-alpha 75 1/4/2025
0.1.4-alpha 81 1/4/2025
0.1.3-alpha 78 1/4/2025
0.1.2-alpha 74 1/1/2025
0.1.1-alpha 72 1/1/2025
0.1.0-alpha 85 12/31/2024