Excalibur 0.28.4
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Excalibur --version 0.28.4
NuGet\Install-Package Excalibur -Version 0.28.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Excalibur" Version="0.28.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Excalibur --version 0.28.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Excalibur, 0.28.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Excalibur as a Cake Addin #addin nuget:?package=Excalibur&version=0.28.4 // Install Excalibur as a Cake Tool #tool nuget:?package=Excalibur&version=0.28.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Another small release! A few bug fixes and some enhancements to materials!
https://github.com/excaliburjs/Excalibur/assets/612071/ade92ec3-caff-4835-8410-74f4ebbbe421
Materials
2 new uniforms
u_screen_texture
- This is the texture of the screen right before the material draw callu_time_ms
- This is the milliseconds since page navigation (performance.now()
under the hood)
2 new attribute/varyings
a_screenuv
- The vertex attribute corresponding to the screen uv relative to the current graphicv_screenuv
- The fragment varying corresponding to the screen uv relative to the current graphic
Finally there is a new convenience api for updating shader values in materials. .update(shader => {...})
game.input.pointers.primary.on('move', evt => {
heartActor.pos = evt.worldPos;
swirlMaterial.update(shader => {
shader.trySetUniformFloatVector('iMouse', evt.worldPos);
});
});
What's Changed
- feat: Materials can now use the screen texture by @eonarheim in https://github.com/excaliburjs/Excalibur/pull/2849
- fix: Adjust font cache to prevent downward spiral on mobile by @eonarheim in https://github.com/excaliburjs/Excalibur/pull/2850
- fix: #2848 Sprite tint respected in constructor by @eonarheim in https://github.com/excaliburjs/Excalibur/pull/2852
- fix: TileMap packing + TileMap debug draw configurable by @eonarheim in https://github.com/excaliburjs/Excalibur/pull/2851
Full Changelog: https://github.com/excaliburjs/Excalibur/compare/v0.28.3...v0.28.4
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Learn more about Target Frameworks and .NET Standard.
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NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.30.3 | 89 | 1/2/2025 |
0.30.2 | 83 | 12/26/2024 |
0.30.1 | 115 | 12/13/2024 |
0.29.3 | 162 | 5/5/2024 |
0.29.2 | 183 | 4/7/2024 |
0.29.1 | 192 | 2/23/2024 |
0.29.0 | 189 | 2/20/2024 |
0.28.7 | 214 | 1/27/2024 |
0.28.6 | 194 | 1/13/2024 |
0.28.5 | 228 | 1/6/2024 |
0.28.4 | 213 | 12/22/2023 |
0.28.3 | 197 | 12/12/2023 |
0.28.2 | 219 | 12/2/2023 |
0.28.0 | 307 | 8/11/2023 |
0.25.3 | 630 | 2/6/2022 |
0.25.2 | 500 | 1/22/2022 |
0.25.1 | 561 | 11/6/2021 |
0.25.0 | 485 | 10/4/2021 |
0.24.5 | 801 | 9/7/2020 |
0.24.4 | 702 | 9/3/2020 |
0.24.3 | 708 | 5/10/2020 |
0.24.1 | 606 | 4/24/2020 |
0.24.0 | 644 | 4/24/2020 |
0.23.0 | 798 | 6/8/2019 |
0.22.0 | 788 | 4/6/2019 |
0.21.0 | 964 | 2/2/2019 |
0.20.0 | 962 | 12/23/2018 |
0.19.1 | 956 | 10/23/2018 |
0.19.0 | 1,006 | 10/13/2018 |
0.18.0 | 1,068 | 8/4/2018 |
0.17.0 | 1,126 | 6/16/2018 |
0.16.0 | 1,193 | 4/6/2018 |
0.15.0 | 991 | 2/17/2018 |
0.14.0 | 1,153 | 12/2/2017 |
0.13.0 | 1,077 | 10/7/2017 |
0.12.0 | 1,166 | 8/12/2017 |
0.11.0 | 1,249 | 6/10/2017 |
0.10.0 | 1,209 | 4/8/2017 |
0.9.0 | 1,228 | 2/10/2017 |
0.8.0 | 1,156 | 12/4/2016 |
0.7.1 | 1,355 | 10/4/2016 |
0.7.0 | 1,391 | 8/30/2016 |
0.6.0 | 1,615 | 1/20/2016 |
0.5.1 | 1,407 | 6/26/2015 |
0.5.0 | 1,374 | 6/4/2015 |
0.2.2 | 1,754 | 4/16/2014 |
0.2.1 | 1,593 | 4/16/2014 |
0.2.0 | 1,613 | 4/10/2014 |
0.1.1-alpha | 1,229 | 12/19/2013 |
0.1.0-alpha | 1,319 | 12/12/2013 |