Aardvark.SceneGraph
5.6.11
See the version list below for details.
dotnet add package Aardvark.SceneGraph --version 5.6.11
NuGet\Install-Package Aardvark.SceneGraph -Version 5.6.11
<PackageReference Include="Aardvark.SceneGraph" Version="5.6.11" />
<PackageVersion Include="Aardvark.SceneGraph" Version="5.6.11" />
<PackageReference Include="Aardvark.SceneGraph" />
paket add Aardvark.SceneGraph --version 5.6.11
#r "nuget: Aardvark.SceneGraph, 5.6.11"
#:package Aardvark.SceneGraph@5.6.11
#addin nuget:?package=Aardvark.SceneGraph&version=5.6.11
#tool nuget:?package=Aardvark.SceneGraph&version=5.6.11
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
- Aardvark.Base.Incremental (>= 5.3.28 && < 5.4.0)
- Aardvark.Rendering (= 5.6.11)
- FShade.Core (>= 5.7.19 && < 5.8.0)
- FShade.GLSL (>= 5.7.19)
- FSharp.Core (>= 10.0.100)
NuGet packages (31)
Showing the top 5 NuGet packages that depend on Aardvark.SceneGraph:
| Package | Downloads |
|---|---|
|
Aardvark.Rendering.Text
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
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Aardvark.SceneGraph.IO
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR.Vulkan
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardvark.Application.OpenVR.GL
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 5.7.0-prerelease0052 | 819 | 7/10/2026 |
| 5.7.0-prerelease0051 | 809 | 7/10/2026 |
| 5.7.0-prerelease0050 | 816 | 7/9/2026 |
| 5.7.0-prerelease0049 | 806 | 7/9/2026 |
| 5.7.0-prerelease0048 | 803 | 7/8/2026 |
| 5.7.0-prerelease0047 | 804 | 7/8/2026 |
| 5.7.0-prerelease0046 | 798 | 7/7/2026 |
| 5.7.0-prerelease0045 | 800 | 7/7/2026 |
| 5.7.0-prerelease0044 | 808 | 7/7/2026 |
| 5.7.0-prerelease0043 | 804 | 7/7/2026 |
| 5.7.0-prerelease0042 | 2,006 | 7/6/2026 |
| 5.7.0-prerelease0041 | 816 | 7/6/2026 |
| 5.7.0-prerelease0040 | 1,103 | 7/6/2026 |
| 5.7.0-prerelease0039 | 808 | 7/6/2026 |
| 5.7.0-prerelease0038 | 808 | 7/5/2026 |
| 5.6.11 | 67 | 10/20/2026 |
| 5.6.10 | 704 | 10/6/2026 |
| 5.6.9 | 1,912 | 7/27/2026 |
| 5.6.8 | 2,696 | 7/9/2026 |
| 5.6.7 | 1,114 | 7/7/2026 |
- Update to .NET 10
- Fixed `LockedSet.Clear` to clear the current backing store after acquiring its monitor without modifying batches detached by `GetAndClear`.
- Fixed `ConcurrentDeltaPriorityQueue` to dequeue minimum priorities, ignore zero-count batches without evaluating priorities, preserve coalesced count partitions, and release its monitor when dequeue fails.
- Fixed colored resource locks to balance lifecycle callbacks, restore nested ownership safely under contention ([#137](https://github.com/aardvark-platform/aardvark.rendering/issues/137))
- Fixed adaptive buffer resize failures to dispose uncommitted handles, retain previous storage, and retry changed sizes after failed immediate materialization.
- Fixed adaptive framebuffer cubes to retain completed face/mip handles after initial materialization failures, retry missing slots, and release partially created cubes safely.
- Fixed subdivision-sphere wireframes to emit every undirected mesh edge exactly once.
- [Sg] Added primitives for wireframe spheres
- [Application] Do not dispose application provided via `RenderConfig`
- [Application] Reduce stereo rendering memory consumption
- [GLFW] Only invoke `SwapInterval` for OpenGL windows
- [GLFW] Remove window as parent when disposed
- [GLFW] Make window disposal synchronous