thygrrr
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- 22,672 total downloads
- last updated 6/1/2026
- Latest version: 0.6.12
The tiny ECS that could! -
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- 5,585 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Linux x64 debug native libgodot library for twodog. Reference this package alongside twodog for Linux debug support. -
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- 5,439 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Linux x64 release native libgodot library for twodog. Reference this package alongside twodog for Linux release support. -
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- 5,612 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Linux x64 editor native libgodot library for twodog. Reference this package alongside twodog for Linux editor support. -
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2dog.
by: thygrrrxunit -
- 4,941 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.45
xUnit collection definitions for testing Godot applications with twodog. The collections are compiled into your test assembly so xUnit discovers them correctly; the GodotFixture/GodotHeadlessFixture they bind... More information -
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- 4,784 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Linux x64 meta package for twodog. Includes release, debug, and editor native libraries. Reference this package alongside twodog for complete Linux support. -
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- 4,731 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.45
2dog command-line tool and project templates. `dnx 2dog convert` converts an existing Godot project to the 2dog layout (nested host projects for desktop, browser-wasm and xUnit testing); `dotnet new install... More information -
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2dog.
by: thygrrrwin- x64 -
- 4,462 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Windows x64 meta package for twodog. Includes release, debug, and editor native libraries. Reference this package alongside twodog for complete Windows support. -
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- 4,215 total downloads
- last updated 7/14/2026
- Latest version: 4.7.0.41
Templates for creating 2dog applications that embed Godot Engine in .NET -
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- 4,184 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
macOS arm64 release native libgodot library for twodog. Reference this package alongside twodog for macOS release support. -
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- 4,172 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
macOS arm64 editor native libgodot library for twodog. Reference this package alongside twodog for macOS editor support. -
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- 3,863 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Windows x64 release native libgodot library for twodog. Reference this package alongside twodog for Windows release support. -
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- 3,766 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Windows x64 debug native libgodot library for twodog. Reference this package alongside twodog for Windows debug support. -
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- 3,940 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
macOS arm64 debug native libgodot library for twodog. Reference this package alongside twodog for macOS debug support. -
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- 3,826 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
macOS arm64 meta package for twodog. Includes release, debug, and editor native libraries. Reference this package alongside twodog for complete macOS support. -
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- 3,544 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Windows x64 editor native libgodot library for twodog. Reference this package alongside twodog for Windows editor support. -
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2dog.
by: thygrrrosx- x64 - Deprecated
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- 809 total downloads
- last updated 2/1/2026
- Latest version: 0.1.9-pre (prerelease)
macOS x64 meta package for twodog. Includes release, debug, and editor native libraries. Reference this package alongside twodog for complete macOS support. -
2dog.
by: thygrrrtools -
- 891 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Godot editor tooling assemblies (GodotTools) for twodog. Required for the automatic resource import that runs against the editor-variant libgodot. -
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- 273 total downloads
- last updated 7/15/2026
- Latest version: 4.7.1.17
Browser (wasm) release payload for twodog: static libgodot archive, emscripten JS glue and the Godot web boot shell, statically linked into your dotnet publish. Reference 2dog.browser-wasm instead of this... More information -
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