2dog.osx-arm64
4.6.2
dotnet add package 2dog.osx-arm64 --version 4.6.2
NuGet\Install-Package 2dog.osx-arm64 -Version 4.6.2
<PackageReference Include="2dog.osx-arm64" Version="4.6.2" />
<PackageVersion Include="2dog.osx-arm64" Version="4.6.2" />
<PackageReference Include="2dog.osx-arm64" />
paket add 2dog.osx-arm64 --version 4.6.2
#r "nuget: 2dog.osx-arm64, 4.6.2"
#:package 2dog.osx-arm64@4.6.2
#addin nuget:?package=2dog.osx-arm64&version=4.6.2
#tool nuget:?package=2dog.osx-arm64&version=4.6.2
2dog.osx-arm64
Platform binary package for macOS arm64.
This package contains the native Godot library for macOS. Reference this package alongside the main 2dog package for
macOS support.
For more information, visit: https://github.com/outfox/2dog
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- 2dog.osx-arm64.debug (>= 4.6.2)
- 2dog.osx-arm64.editor (>= 4.6.2)
- 2dog.osx-arm64.release (>= 4.6.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on 2dog.osx-arm64:
| Package | Downloads |
|---|---|
|
2dog
Embed the Godot engine in your .NET applications. Reference the 2dog package and it will pull in the appropriate platform-specific package (2dog.win-x64, 2dog.linux-x64, or 2dog.osx-arm64) for native library support. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 4.6.2 | 262 | 4/11/2026 |
| 0.1.11-pre | 1,365 | 2/3/2026 |
| 0.1.10-pre | 233 | 2/2/2026 |