Kaltinril
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- 33,784 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
Generate BMFont-compatible bitmap font atlases from TTF/OTF/WOFF files. Features layered effects (outline, gradient, shadow), color font support (COLRv0/CPAL, sbix, CBDT), variable fonts, SDF rendering, font... More information -
- 2,521 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
Bridges KernSmith bitmap font generation with Gum's BmfcSave font descriptor. Provides shared mapping logic used by platform-specific packages (KernSmith.MonoGameGum, KernSmith.KniGum, etc.) to generate fonts... More information -
- 2,347 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
FreeType rasterizer backend for KernSmith. Cross-platform. Supports color fonts, variable fonts, SDF, and outline effects. -
- 2,135 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
Runtime bitmap font generation for MonoGame + Gum games using KernSmith. Generates BitmapFont instances entirely in memory — no disk I/O required. Wire up with one line:... More information -
- 2,110 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
Runtime bitmap font generation for KNI + Gum games using KernSmith. Generates BitmapFont instances entirely in memory — no disk I/O required. -
- 1,117 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
GDI rasterizer backend for KernSmith. Windows-only. Matches BMFont output for pixel-perfect parity. -
- 1,101 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
DirectWrite rasterizer backend for KernSmith using TerraFX.Interop.Windows. Windows-only. Supports color fonts and variable fonts. -
- 749 total downloads
- last updated 5/5/2026
- Latest version: 0.13.0
StbTrueType rasterizer backend for KernSmith. Pure C#, cross-platform. No native dependencies. Ideal for Blazor WASM, iOS AOT, and serverless.