SadConsole.Host.MonoGame 9.0.0-alpha9

This is a prerelease version of SadConsole.Host.MonoGame.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.MonoGame --version 9.0.0-alpha9
                    
NuGet\Install-Package SadConsole.Host.MonoGame -Version 9.0.0-alpha9
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.MonoGame" Version="9.0.0-alpha9" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Host.MonoGame" Version="9.0.0-alpha9" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Host.MonoGame" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Host.MonoGame --version 9.0.0-alpha9
                    
#r "nuget: SadConsole.Host.MonoGame, 9.0.0-alpha9"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SadConsole.Host.MonoGame&version=9.0.0-alpha9&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SadConsole.Host.MonoGame&version=9.0.0-alpha9&prerelease
                    
Install as a Cake Tool

A graphics hosting library for SadConsole. Targets MonoGame and .NET Standard 2.1.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SadConsole.Host.MonoGame:

Package Downloads
SadConsole.Debug.MonoGame

A library that adds ImGUI support to the SadConsole MonoGame host. Various debugging options are provided too.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.MonoGame:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Version Downloads Last Updated
10.5.0 1,529 12/7/2024
10.5.0-debug 98 12/7/2024
10.4.1 1,187 6/13/2024
10.4.1-debug 108 6/13/2024
10.4.0 496 3/31/2024
10.4.0-debug 110 3/31/2024
10.0.3 316 3/14/2024
10.0.3-debug 125 3/14/2024
10.0.0 1,246 10/29/2023
10.0.0-debug 151 10/29/2023
10.0.0-beta3-debug 203 10/14/2023
10.0.0-beta3 162 10/14/2023
10.0.0-beta2-debug 166 10/11/2023
10.0.0-beta2 154 10/11/2023
10.0.0-beta1-debug 173 10/11/2023
10.0.0-beta1 191 10/11/2023
10.0.0-alpha4-debug 292 8/26/2023
10.0.0-alpha4 218 8/26/2023
10.0.0-alpha3-debug 190 8/26/2023
10.0.0-alpha3 161 8/26/2023
10.0.0-alpha2-debug 270 6/18/2023
10.0.0-alpha2 185 6/18/2023
10.0.0-alpha1-debug 294 6/4/2023
9.2.2 2,902 1/22/2022
9.2.2-debug 287 1/22/2022
9.2.1 516 1/5/2022
9.2.0 1,117 12/31/2021
9.2.0-debug 245 12/31/2021
9.1.1 1,866 8/7/2021
9.1.1-debug 378 8/7/2021
9.1.0 590 7/6/2021
9.1.0-debug 316 7/6/2021
9.0.1 720 6/6/2021
9.0.1-debug 410 6/6/2021
9.0.0 695 6/6/2021
9.0.0-debug 419 6/6/2021
9.0.0-beta4 372 1/15/2021
9.0.0-beta3 393 12/19/2020
9.0.0-beta2 383 10/9/2020
9.0.0-beta1 455 8/1/2020
9.0.0-alpha9 520 7/25/2020
9.0.0-alpha8 411 7/13/2020
9.0.0-alpha7 401 7/11/2020
9.0.0-alpha6 525 5/28/2020
9.0.0-alpha5 458 5/26/2020
9.0.0-alpha3 446 5/1/2020
9.0.0-alpha2 466 1/28/2020
9.0.0-alpha1 600 1/26/2020

Fixed alpha blending on MonoGame. Added `Host.Settings` options related to blending. (Thanks DoctorTriagony) Renderers can override the blend setting.