SadConsole.Host.MonoGame
10.6.0-debug
See the version list below for details.
dotnet add package SadConsole.Host.MonoGame --version 10.6.0-debug
NuGet\Install-Package SadConsole.Host.MonoGame -Version 10.6.0-debug
<PackageReference Include="SadConsole.Host.MonoGame" Version="10.6.0-debug" />
<PackageVersion Include="SadConsole.Host.MonoGame" Version="10.6.0-debug" />
<PackageReference Include="SadConsole.Host.MonoGame" />
paket add SadConsole.Host.MonoGame --version 10.6.0-debug
#r "nuget: SadConsole.Host.MonoGame, 10.6.0-debug"
#:package SadConsole.Host.MonoGame@10.6.0-debug
#addin nuget:?package=SadConsole.Host.MonoGame&version=10.6.0-debug&prerelease
#tool nuget:?package=SadConsole.Host.MonoGame&version=10.6.0-debug&prerelease

SadConsole is a C#-based .NET cross-platform terminal, ascii, console, game engine. It simulates these types of programs and with it you can make ascii-styled games for modern platforms. At its heart, SadConsole is really a giant tile-based game engine. However, its object model is conceptually similar to a traditional console app.
This is the host library for MonoGame. Note, you need to add reference in your project to a MonoGame package.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- SadConsole (>= 10.6.0-debug)
-
net9.0
- SadConsole (>= 10.6.0-debug)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on SadConsole.Host.MonoGame:
| Package | Downloads |
|---|---|
|
SadConsole.Debug.MonoGame
A library that adds ImGUI support to the SadConsole MonoGame host. Various debugging options are provided too. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.MonoGame:
| Repository | Stars |
|---|---|
|
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
|
| Version | Downloads | Last Updated |
|---|---|---|
| 10.8.0 | 337 | 1/19/2026 |
| 10.8.0-debug | 92 | 1/19/2026 |
| 10.7.0 | 415 | 11/15/2025 |
| 10.7.0-debug | 152 | 11/15/2025 |
| 10.6.0 | 1,155 | 8/9/2025 |
| 10.6.0-debug | 168 | 8/9/2025 |
| 10.5.0 | 2,264 | 12/7/2024 |
| 10.5.0-debug | 159 | 12/7/2024 |
| 10.4.1 | 1,309 | 6/13/2024 |
| 10.4.1-debug | 167 | 6/13/2024 |
| 10.4.0 | 641 | 3/31/2024 |
| 10.4.0-debug | 167 | 3/31/2024 |
| 10.0.3 | 524 | 3/14/2024 |
| 10.0.3-debug | 202 | 3/14/2024 |
| 10.0.0 | 1,338 | 10/29/2023 |
| 10.0.0-debug | 206 | 10/29/2023 |
| 10.0.0-beta3-debug | 275 | 10/14/2023 |
| 10.0.0-beta3 | 243 | 10/14/2023 |
| 10.0.0-beta2-debug | 223 | 10/11/2023 |
| 10.0.0-beta2 | 208 | 10/11/2023 |
Use `TitleContainer` for serialization. This was previously removed for some reason. Configurable through the `UseTitleContainer` configuration builder option.