Novolis.Physics.Abstractions
2026.1.1.47
See the version list below for details.
dotnet add package Novolis.Physics.Abstractions --version 2026.1.1.47
NuGet\Install-Package Novolis.Physics.Abstractions -Version 2026.1.1.47
<PackageReference Include="Novolis.Physics.Abstractions" Version="2026.1.1.47" />
<PackageVersion Include="Novolis.Physics.Abstractions" Version="2026.1.1.47" />
<PackageReference Include="Novolis.Physics.Abstractions" />
paket add Novolis.Physics.Abstractions --version 2026.1.1.47
#r "nuget: Novolis.Physics.Abstractions, 2026.1.1.47"
#:package Novolis.Physics.Abstractions@2026.1.1.47
#addin nuget:?package=Novolis.Physics.Abstractions&version=2026.1.1.47
#tool nuget:?package=Novolis.Physics.Abstractions&version=2026.1.1.47
<p align="center"> <a href="https://github.com/Novolis-Platform/novolis-physics"> <img src="https://raw.githubusercontent.com/Novolis-Platform/.github/main/brand/logo-icon.svg" width="72" alt="Novolis"/> </a> </p>
Novolis.Physics.Abstractions
Core contracts for force-first physics: forces, integrators, rigid-body state, and static-world queries.
Install
dotnet add package Novolis.Physics.Abstractions
Prerequisites: .NET 10 SDK (net10.0).
Quick start
using Novolis.Physics.Abstractions;
using Novolis.Physics.Motion;
IIntegrator<RigidBodyState> integrator = new SemiImplicitEulerRigidBodyIntegrator();
// Sum ForceSample values from IForceModel implementations, then integrator.Step(...)
API
| Type | Role |
|---|---|
RigidBodyState |
Position, velocity, orientation, angular velocity |
ForceSample |
Linear and torque contribution |
IForceModel<TState> |
Evaluate(state, environment) → forces |
IIntegrator<TState> |
Step(state, forces, dt) |
IStaticWorld |
Raycast and overlap queries |
HitInfo |
Ray hit distance, normal, triangle index |
IHeightSampler |
Terrain height sampling |
IProjectileTerrainContact |
Projectile ground contact hook |
AxisAlignedRangeBox |
Spatial query bounds |
Related
| Package | When to use |
|---|---|
Novolis.Physics.Motion |
SimulationPipeline, fixed-step helper |
Novolis.Physics |
Meta-package for the full stack |
More documentation
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- Novolis.Math.Geometry (>= 2026.1.1.42)
NuGet packages (9)
Showing the top 5 NuGet packages that depend on Novolis.Physics.Abstractions:
| Package | Downloads |
|---|---|
|
Novolis.Physics.Collision.Simple
Static triangle mesh with BVH and query-only IStaticWorld implementation. |
|
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Novolis.Simulation.World
Planar occupancy grids, LOS, and collision queries on XZ (+Y up). |
|
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Novolis.Simulation.Kinematics
Composed planar agent motion (grid occupancy and BVH sweep). |
|
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Novolis.Physics.Aerodynamics
Atmosphere density hooks and simple lift/drag force models. |
|
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Novolis.Simulation.World.Builders
Build physics worlds from occupancy grids. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.1.1.49 | 47 | 10/4/2026 |
| 2026.1.1.48 | 91 | 10/1/2026 |
| 2026.1.1.47 | 123 | 9/30/2026 |