Novolis.Simulation.Kinematics
2026.1.1.57
dotnet add package Novolis.Simulation.Kinematics --version 2026.1.1.57
NuGet\Install-Package Novolis.Simulation.Kinematics -Version 2026.1.1.57
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Simulation.Kinematics" Version="2026.1.1.57" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Simulation.Kinematics" Version="2026.1.1.57" />
<PackageReference Include="Novolis.Simulation.Kinematics" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Simulation.Kinematics --version 2026.1.1.57
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Novolis.Simulation.Kinematics, 2026.1.1.57"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Simulation.Kinematics@2026.1.1.57
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Simulation.Kinematics&version=2026.1.1.57
#tool nuget:?package=Novolis.Simulation.Kinematics&version=2026.1.1.57
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Novolis.Simulation.Kinematics
Planar agent motion on XZ using grid occupancy or static-world sphere sweeps.
Not skeletal IK. Bone FK / two-bone / FABRIK live in
Novolis.Simulation.Humanoid. This package only resolves agent translation on the floor plane.
Install
dotnet add package Novolis.Simulation.Kinematics
Prerequisites: .NET 10 SDK (net10.0).
Quick start
using Novolis.Simulation.Kinematics;
var next = PlanarAgent.Move(walls, position, delta, radius: 0.35f, cellSize: 1f, staticWorld);
API
| Type | Role |
|---|---|
PlanarAgent |
Move(walls, position, delta, radius, cellSize, staticWorld?, sweepCenterY?) → resolved position |
Related
| Package | When to use |
|---|---|
Novolis.Simulation.World |
DenseGrid occupancy |
Novolis.Physics.Collision.Simple |
IStaticWorld BVH queries |
Novolis.Simulation.Humanoid |
Skeletal FK / IK / clips |
More documentation
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net10.0
- Novolis.Math.Arrays (>= 2026.1.1.56)
- Novolis.Math.Geometry (>= 2026.1.1.56)
- Novolis.Physics.Abstractions (>= 2026.1.1.49)
- Novolis.Simulation.World (>= 2026.1.1.57)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Novolis.Simulation.Kinematics:
| Package | Downloads |
|---|---|
|
Novolis.Simulation
Simulation composition stack — worlds, views, and kinematics for Novolis apps. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2026.1.1.57 | 32 | 10/4/2026 |
| 2026.1.1.56 | 49 | 10/1/2026 |
| 2026.1.1.55 | 55 | 9/30/2026 |