MonoGame.Content.Builder.Task 3.8.4-preview.3

Prefix Reserved
This is a prerelease version of MonoGame.Content.Builder.Task.
There is a newer version of this package available.
See the version list below for details.
dotnet add package MonoGame.Content.Builder.Task --version 3.8.4-preview.3
                    
NuGet\Install-Package MonoGame.Content.Builder.Task -Version 3.8.4-preview.3
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.4-preview.3" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MonoGame.Content.Builder.Task" Version="3.8.4-preview.3" />
                    
Directory.Packages.props
<PackageReference Include="MonoGame.Content.Builder.Task" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MonoGame.Content.Builder.Task --version 3.8.4-preview.3
                    
#r "nuget: MonoGame.Content.Builder.Task, 3.8.4-preview.3"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MonoGame.Content.Builder.Task@3.8.4-preview.3
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MonoGame.Content.Builder.Task&version=3.8.4-preview.3&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=MonoGame.Content.Builder.Task&version=3.8.4-preview.3&prerelease
                    
Install as a Cake Tool

<div align="center"> <a href="https://monogame.net/"> <img height="128" alt="MonoGame" src="https://raw.githubusercontent.com/MonoGame/MonoGame.Logo/refs/heads/master/FullColorOnLight/LogoOnly_128px.png"> </a> <h1>MonoGame</h1>

Join the chat at https://discord.gg/monogame GitHub Actions Workflow Status Donate

One framework for creating powerful cross-platfrom games

Supported PlatformsResourcesSamplesSupport and ContributionsSource CodeHelpful LinksLicense </div>

MonoGame Content Builder Task Package

This package contains the extensions needed for dotnet projects to recognize "Content Pipeline" projects and assign a 'MonoGameContentReference' Build Action for content files (.mgcb), this enables the normal 'dotnet build' process to utilize the backend content building system for MonoGame.

For more details, view the documentation page for the MonoGame Content Pipeline

MonoGame Overview

MonoGame is a simple and powerful .NET framework for creating games for desktop PCs, video game consoles, and mobile devices using the C# programming language.

It is an open-source re-implementation of the discontinued Microsoft's XNA Framework.

Supported Platforms

We support a growing list of platforms across the desktop, mobile, and console space. If there is a platform we don't support, please make a request or come help us add it.

  • Desktop PCs
    • Windows 8.1 and up (OpenGL & DirectX)
    • Linux (OpenGL)
    • macOS 10.15 and up (OpenGL)
  • Mobile/Tablet Devices
    • Android 6.0 and up (OpenGL)
    • iPhone/iPad 10.0 and up (OpenGL)
  • Consoles (for registered developers)
    • PlayStation 4
    • PlayStation 5
    • Xbox One (XDK only) (GDK coming soon)
    • Nintendo Switch

Resources

Samples

Check out the awesome game samples maintained by the MonoGame team:

Platformer 2D Sample NeonShooter
Supported on all platforms Supported on all platforms
Platformer 2D Sample NeonShooter Sample
The Platformer 2D sample is a basic 2D platformer pulled from the original XNA samples and upgraded for MonoGame. Neon Shooter Is a graphically intensive twin-stick shooter with particle effects and save data from Michael Hoffman
Auto Pong Sample Ship Game 3D
Supported on all platforms GL / DX / iOS / Android
Auto Pong Sample ShipGame 3D Sample
A short sample project showing you how to make the classic game of pong, with generated soundfx, in 300 lines of code. 3D Ship Game (Descent clone) sample, pulled from the XNA archives and updated for MonoGame

Support and Contributions

If you think you have found a bug or have a feature request, use our issue tracker. Before opening a new issue, please search to see if your problem has already been reported. Try to be as detailed as possible in your issue reports.

If you need help using MonoGame or have other questions we suggest you post on GitHub discussions page or Discord server. Please do not use the issue tracker for personal support requests.

If you are interested in contributing fixes or features to MonoGame, please read our contributors guide first.

Subscription

If you'd like to help the project by supporting us financially, consider supporting us via a subscription for the price of a monthly coffee.

Money goes towards hosting, new hardware and if enough people subscribe a dedicated developer.

There are several options on our Donation Page.

Source Code

The full source code is available here from GitHub:

  • Clone the source: git clone https://github.com/MonoGame/MonoGame.git
  • Set up the submodules: git submodule update --init
  • Open the solution for your target platform to build the game framework.
  • Open the Tools solution for your development platform to build the pipeline and content tools.

For the prerequisites for building from source, please look at the Requirements file.

A high level breakdown of the components of the framework:

License

The MonoGame project is under the Microsoft Public License except for a few portions of the code. See the LICENSE.txt file for more details. Third-party libraries used by MonoGame are under their own licenses. Please refer to those libraries for details on the license they use.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (34)

Showing the top 5 NuGet packages that depend on MonoGame.Content.Builder.Task:

Package Downloads
MonoGame.Penumbra.WindowsDX

Penumbra allows users to easily add 2D lighting and shadow effects to their games.

MonoGame.QuakeConsole.WindowsDX

Quake-style console allowing for in-game user input.

Cocos2D-Mono.iOS

Cocos2D-Mono for iOS

Cocos2D-Mono.Windows

Cocos2D-Mono for Windows (DX)

Cocos2D-Mono.DesktopGL

Cocos2D-Mono for DesktopGL (OpenGL Desktop Platforms)

GitHub repositories (36)

Showing the top 20 popular GitHub repositories that depend on MonoGame.Content.Builder.Task:

Repository Stars
Cysharp/R3
The new future of dotnet/reactive and UniRx.
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
rds1983/Myra
UI Library for MonoGame, FNA and Stride
CartBlanche/MonoGame-Samples
All the Samples that work with MonoGame
Genbox/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
MonoGame/MonoGame.Samples
A few cross-platform game samples using MonoGame.
squiggythings/WaveTracker
A free and open source music-making software for Windows. Uses wavetable synthesis and sampling to generate sounds.
vchelaru/FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
RonenNess/GeonBit.UI
UI system for MonoGame projects.
Meowmaritus/DSAnimStudio
Direct3D-Accelerated Dark Souls TAE Editor
Martenfur/Monofoxe
Foxes made Monogame easy.
ihm-tswow/Links-Awakening-DX-HD
Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd
blish-hud/Blish-HUD
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
discosultan/penumbra
2D lighting with soft shadows for MonoGame
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
vchelaru/Gum
Flexible layout tool for creating UI on any platform
kniEngine/kni
KNI is a cross-platform C# game framework.
Martenfur/Nopipeline
A Monogame Content Pipeline enhancer.
Oyyou/MonoGame_Tutorials
A single solution with all of my MonoGame tutorials
Apostolique/Apos.Gui
UI library for MonoGame.
Version Downloads Last Updated
3.8.5-develop.11 221 8/27/2025
3.8.5-develop.10 74 8/23/2025
3.8.5-develop.8 185 8/13/2025
3.8.5-develop.7 139 8/13/2025
3.8.5-develop.6 258 8/6/2025
3.8.5-develop.5 67 8/1/2025
3.8.5-develop.4 135 7/18/2025
3.8.5-develop.3 148 7/17/2025
3.8.5-develop.2 176 7/10/2025
3.8.5-develop.1 166 6/27/2025
3.8.4 25,056 6/2/2025
3.8.4-preview.7 123 5/30/2025
3.8.4-preview.6 262 5/26/2025
3.8.4-preview.5 118 5/23/2025
3.8.4-preview.4 360 5/15/2025
3.8.4-preview.3 264 5/14/2025
3.8.4-preview.2 182 5/11/2025
3.8.4-preview.1 282 4/28/2025
3.8.3 13,876 4/5/2025
3.8.2.1105 56,101 8/16/2024
3.8.1.303 286,477 7/26/2022
3.8.0.1641 277,030 8/10/2020
3.8.0.1375-develop 7,077 5/27/2020