Jitter2 2.0.0-alpha

This is a prerelease version of Jitter2.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Jitter2 --version 2.0.0-alpha
                    
NuGet\Install-Package Jitter2 -Version 2.0.0-alpha
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Jitter2" Version="2.0.0-alpha" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Jitter2" Version="2.0.0-alpha" />
                    
Directory.Packages.props
<PackageReference Include="Jitter2" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Jitter2 --version 2.0.0-alpha
                    
#r "nuget: Jitter2, 2.0.0-alpha"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Jitter2&version=2.0.0-alpha&prerelease
                    
Install Jitter2 as a Cake Addin
#tool nuget:?package=Jitter2&version=2.0.0-alpha&prerelease
                    
Install Jitter2 as a Cake Tool

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net6.0

    • No dependencies.
  • net7.0

    • No dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on Jitter2:

Package Downloads
Sparkle

A fast, Cross-platform .NET 8 C# 12 game engine.

Quantumify

A fast, cross-platform game engine for 2D and 3D.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on Jitter2:

Repository Stars
notgiven688/jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
MrScautHD/Sparkle
A fast, Cross-platform .NET 9 C# 13 game engine.
Version Downloads Last updated
2.5.7 83 4/6/2025
2.5.6 184 3/8/2025
2.5.5 120 3/2/2025
2.5.4 131 2/8/2025
2.5.3 128 1/12/2025
2.5.2 100 1/7/2025
2.5.1 106 12/31/2024
2.5.0 112 12/23/2024
2.4.9 110 12/18/2024
2.4.8 146 11/27/2024
2.4.8-alpha 92 11/24/2024
2.4.7 136 11/18/2024
2.4.7-alpha 74 11/18/2024
2.4.6 147 10/28/2024
2.4.5 112 10/7/2024
2.4.4 156 9/14/2024
2.4.4-alpha 106 9/12/2024
2.4.3 136 8/31/2024
2.4.2 131 8/26/2024
2.4.1 156 8/21/2024
2.4.0 270 8/10/2024
2.3.1 351 6/2/2024
2.3.0 198 5/20/2024
2.2.1 197 4/29/2024
2.2.0 619 1/2/2024
2.1.1 252 12/17/2023
2.1.0 191 12/10/2023
2.0.1 204 10/28/2023
2.0.0 197 10/22/2023
2.0.0-beta 117 10/17/2023
2.0.0-alpha 156 9/18/2023