Goblinfactory.Konsole 7.0.0.2-alpha

This is a prerelease version of Goblinfactory.Konsole.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Goblinfactory.Konsole --version 7.0.0.2-alpha
                    
NuGet\Install-Package Goblinfactory.Konsole -Version 7.0.0.2-alpha
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Goblinfactory.Konsole" Version="7.0.0.2-alpha" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Goblinfactory.Konsole" Version="7.0.0.2-alpha" />
                    
Directory.Packages.props
<PackageReference Include="Goblinfactory.Konsole" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Goblinfactory.Konsole --version 7.0.0.2-alpha
                    
#r "nuget: Goblinfactory.Konsole, 7.0.0.2-alpha"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=Goblinfactory.Konsole&version=7.0.0.2-alpha&prerelease
                    
Install Goblinfactory.Konsole as a Cake Addin
#tool nuget:?package=Goblinfactory.Konsole&version=7.0.0.2-alpha&prerelease
                    
Install Goblinfactory.Konsole as a Cake Tool

Simple console library consisting of ProgressBar, Window, Form, Draw and MockConsole.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on Goblinfactory.Konsole:

Package Downloads
InEngine.Core

Plugin-based queuing and scheduling command server.

md.Nuke.Unreal

Commonly used Unreal Engine targets and tasks for the Nuke execution engine

Onsharp

Onsharp is C# wrapper for the Onset Game.

ConsoleUserInteractionHelper

ConsoleHelper is a versatile .NET library designed to simplify console-based user interactions in your applications. It provides a rich set of methods to handle various input scenarios, from simple string inputs to complex numeric constraints. Prompt a user to GetNaturalInt, GetPathFromUser, GetBinaryDecisionFromUser, ShowSpinnerUntilConditionTrue to show spinner progress controll in console and many others.

Goblinfactory.Konsole.Windows

Konsole native Windows driver. (works with .NET Standard or .NET Framework projects only on windows)

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Goblinfactory.Konsole:

Repository Stars
Steveiwonder/DataMasker
A free data masking and/or anonymizer library
Version Downloads Last updated
7.0.0.7-alpha 15,478 2/13/2021
7.0.0.6-alpha 851 2/13/2021
7.0.0.5-alpha 834 2/11/2021
7.0.0.3-alpha 862 2/9/2021
7.0.0.2-alpha 823 2/9/2021
7.0.0.1-alpha 858 2/9/2021
6.3.0-alpha 832 2/8/2021
6.2.2 74,754 4/18/2021
6.2.1 14,074 2/7/2021
6.2.0 99,904 1/24/2020
6.1.0 1,144 1/23/2020
6.0.0 1,145 1/23/2020
6.0.0-alpha02 1,032 1/23/2020
6.0.0-alpha01 968 1/22/2020
5.4.4 1,562 1/13/2020
5.4.3 1,241 1/12/2020
5.4.2 1,269 1/9/2020
5.4.1 1,235 1/8/2020
5.4.0 1,148 1/8/2020
5.3.3 1,353 1/6/2020
5.3.2 1,234 1/6/2020
5.3.1 1,217 1/6/2020
5.3.0 1,312 1/5/2020
5.2.0 1,180 1/5/2020
5.1.0 1,353 1/4/2020
5.0.1 1,323 12/28/2019
5.0.0 1,354 12/18/2019
5.0.0-alpha09 1,091 12/18/2019
5.0.0-alpha08 994 12/17/2019
4.1.0 4,229 12/4/2019
4.0.1 1,180 12/4/2019
3.4.1 1,215 12/3/2019
3.4.0 41,927 10/8/2019
3.3.0 30,546 1/30/2018
3.2.1 1,823 1/28/2018
3.1.0 4,224 10/21/2017
3.0.1 2,311 6/4/2017
3.0.0 1,670 6/4/2017
2.0.2 1,952 3/20/2017
2.0.1 1,979 3/20/2017
2.0.0 1,929 3/18/2017
1.0.0 2,039 3/4/2016
0.0.0.3 2,102 2/29/2016
0.0.0.2 2,449 2/29/2016
0.0.0.1 2,282 2/28/2016

## [7.0.0]

### Added

- massive improvements in stability and loads more concurrency tests, handling lots of edge cases.
- ClipScrolling, ClipWrapping.
- new class `WriteResults` returns the result of writing to a buffer row, including any overflow.
- new peek commands `IPeek` interface to tell what's at a screen location, added to `Window` and `MockConsole`.
 - `Row Peek(int sx, int sy, int width);`
 - `Cell Peek(int sx, int sy);`
 - `Row[] Peek(ConsoleRegion region);`
- `Cell` is now public.
 - `Cell` now has `Colors` property to read the foreground and background at once.
- `Row` is now public.
- new Methods to `IConsole`
 - `void Write(Colors colors, string text);`
- new method to `IWrite`
 - `void WriteLine(Colors colors, string text);`
- New controls `ListView` and `DirectoryListView`
- new default colors ..see `Colors.cs`
- new Theming throughout, `IConsole` implements `ITheme` meaning that controls, like `ListView` inherit their theme from their parent window.
- new defaultTheme and colors
 - gray on black
 - white on black
 - black on white
 - white on blue
 - white on darkblue
 - blue on white
 - darkblue on white