Goblinfactory.Konsole 5.3.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package Goblinfactory.Konsole --version 5.3.2                
NuGet\Install-Package Goblinfactory.Konsole -Version 5.3.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Goblinfactory.Konsole" Version="5.3.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Goblinfactory.Konsole --version 5.3.2                
#r "nuget: Goblinfactory.Konsole, 5.3.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Goblinfactory.Konsole as a Cake Addin
#addin nuget:?package=Goblinfactory.Konsole&version=5.3.2

// Install Goblinfactory.Konsole as a Cake Tool
#tool nuget:?package=Goblinfactory.Konsole&version=5.3.2                

[5.3.2]

Fixed

  • Window.Open now returns a threadsafe window. (ConcurrentWindow wrapping the newly created window) All static constructors now return threadsafe windows.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on Goblinfactory.Konsole:

Package Downloads
InEngine.Core

Plugin-based queuing and scheduling command server.

Onsharp

Onsharp is C# wrapper for the Onset Game.

md.Nuke.Unreal

Commonly used Unreal Engine targets and tasks for the Nuke execution engine

ConsoleUserInteractionHelper

ConsoleHelper is a versatile .NET library designed to simplify console-based user interactions in your applications. It provides a rich set of methods to handle various input scenarios, from simple string inputs to complex numeric constraints. Prompt a user to GetNaturalInt, GetPathFromUser, GetBinaryDecisionFromUser, ShowSpinnerUntilConditionTrue to show spinner progress controll in console and many others.

Goblinfactory.Konsole.Windows

Konsole native Windows driver. (works with .NET Standard or .NET Framework projects only on windows)

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Goblinfactory.Konsole:

Repository Stars
Steveiwonder/DataMasker
A free data masking and/or anonymizer library
Version Downloads Last updated
7.0.0.7-alpha 13,037 2/13/2021
7.0.0.6-alpha 821 2/13/2021
7.0.0.5-alpha 804 2/11/2021
7.0.0.3-alpha 832 2/9/2021
7.0.0.2-alpha 793 2/9/2021
7.0.0.1-alpha 826 2/9/2021
6.3.0-alpha 803 2/8/2021
6.2.2 65,796 4/18/2021
6.2.1 14,005 2/7/2021
6.2.0 79,413 1/24/2020
6.1.0 1,107 1/23/2020
6.0.0 1,108 1/23/2020
6.0.0-alpha02 999 1/23/2020
6.0.0-alpha01 935 1/22/2020
5.4.4 1,468 1/13/2020
5.4.3 1,203 1/12/2020
5.4.2 1,232 1/9/2020
5.4.1 1,190 1/8/2020
5.4.0 1,112 1/8/2020
5.3.3 1,317 1/6/2020
5.3.2 1,198 1/6/2020
5.3.1 1,182 1/6/2020
5.3.0 1,275 1/5/2020
5.2.0 1,143 1/5/2020
5.1.0 1,318 1/4/2020
5.0.1 1,282 12/28/2019
5.0.0 1,306 12/18/2019
5.0.0-alpha09 1,060 12/18/2019
5.0.0-alpha08 963 12/17/2019
4.1.0 4,185 12/4/2019
4.0.1 1,143 12/4/2019
3.4.1 1,173 12/3/2019
3.4.0 39,829 10/8/2019
3.3.0 29,002 1/30/2018
3.2.1 1,681 1/28/2018
3.1.0 3,477 10/21/2017
3.0.1 2,209 6/4/2017
3.0.0 1,566 6/4/2017
2.0.2 1,854 3/20/2017
2.0.1 1,879 3/20/2017
2.0.0 1,823 3/18/2017
1.0.0 1,938 3/4/2016
0.0.0.3 1,980 2/29/2016
0.0.0.2 2,328 2/29/2016
0.0.0.1 2,138 2/28/2016

## [5.3.2]

### Fixed

- `Window.Open` now returns a threadsafe window. (`ConcurrentWindow` wrapping the newly created window) All static constructors now return threadsafe windows.