Stride.BepuPhysics
4.3.0.2507
Prefix Reserved
See the version list below for details.
dotnet add package Stride.BepuPhysics --version 4.3.0.2507
NuGet\Install-Package Stride.BepuPhysics -Version 4.3.0.2507
<PackageReference Include="Stride.BepuPhysics" Version="4.3.0.2507" />
<PackageVersion Include="Stride.BepuPhysics" Version="4.3.0.2507" />
<PackageReference Include="Stride.BepuPhysics" />
paket add Stride.BepuPhysics --version 4.3.0.2507
#r "nuget: Stride.BepuPhysics, 4.3.0.2507"
#:package Stride.BepuPhysics@4.3.0.2507
#addin nuget:?package=Stride.BepuPhysics&version=4.3.0.2507
#tool nuget:?package=Stride.BepuPhysics&version=4.3.0.2507
Package Description
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-android36.0 is compatible. net10.0-browser was computed. net10.0-ios was computed. net10.0-ios26.0 is compatible. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- BepuPhysics (>= 2.5.0-beta.25)
- Stride.Engine (>= 4.3.0.2507)
-
net10.0-android36.0
- BepuPhysics (>= 2.5.0-beta.25)
- Stride.Engine (>= 4.3.0.2507)
-
net10.0-ios26.0
- BepuPhysics (>= 2.5.0-beta.25)
- Stride.Engine (>= 4.3.0.2507)
NuGet packages (7)
Showing the top 5 NuGet packages that depend on Stride.BepuPhysics:
| Package | Downloads |
|---|---|
|
Stride.Assets
Package Description |
|
|
Stride.Core.Assets.CompilerApp
Package Description |
|
|
Stride.Editor
Package Description |
|
|
Stride.AssetCompiler
Package Description |
|
|
Stride.CommunityToolkit.Bepu
Bepu Physics helpers for the Stride Community Toolkit - the recommended physics package. What's inside: - SetupBase3DScene / SetupBase2DScene: compositor, camera, light, ground and physics in one call - Create3DPrimitive / Create2DPrimitive with a matching Bepu collider, plus Add3DGround and Add2DGround - Extra colliders: cone, torus, teapot, triangular prism and 2D polygon, with convex hull helpers and a shared hull cache - Raycasting from a camera, the mouse or a RaySegment: RayCast and RayCastPenetrating on the simulation - Body2DComponent for 2D scenes running on the 3D simulation - CollidableGizmoScript and DebugRenderComponentScript to see colliders and bodies in the scene - BepuEntityInstancing: instanced rendering of many physics bodies that skips sleeping ones Requires Stride.BepuPhysics, Stride's Bepu-based physics. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Stride.BepuPhysics:
| Repository | Stars |
|---|---|
|
stride3d/stride-community-toolkit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 4.4.0-beta6 | 476 | 9/8/2026 |
| 4.4.0-beta5 | 2,395 | 8/14/2026 |
| 4.4.0-beta4 | 1,707 | 7/18/2026 |
| 4.4.0-beta3 | 194 | 7/17/2026 |
| 4.4.0-beta2 | 715 | 7/4/2026 |
| 4.4.0-beta1 | 331 | 6/30/2026 |
| 4.3.0.2507 | 16,300 | 11/16/2025 |
| 4.3.0.2503 | 748 | 11/14/2025 |
| 4.2.1.2487 | 261 | 12/2/2025 |
| 4.2.1.2485 | 544 | 10/24/2025 |
| 4.2.1.2442 | 439 | 8/24/2025 |
| 4.2.0.2381 | 1,030 | 3/8/2025 |
| 4.2.0.2374 | 345 | 2/23/2025 |
| 4.2.0.2371 | 270 | 2/21/2025 |
| 4.2.0.2293 | 428 | 1/1/2025 |
| 4.2.0.2282 | 201 | 12/14/2024 |
| 4.2.0.2267 | 1,845 | 11/23/2024 |
| 0.9.2 | 1,533 | 1/23/2024 |
| 0.9.1.2 | 224 | 1/18/2024 |