Ae.MpClientToServerComms 0.0.38

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ae.MpClientToServerComms --version 0.0.38
                    
NuGet\Install-Package Ae.MpClientToServerComms -Version 0.0.38
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ae.MpClientToServerComms" Version="0.0.38" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Ae.MpClientToServerComms" Version="0.0.38" />
                    
Directory.Packages.props
<PackageReference Include="Ae.MpClientToServerComms" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Ae.MpClientToServerComms --version 0.0.38
                    
#r "nuget: Ae.MpClientToServerComms, 0.0.38"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Ae.MpClientToServerComms@0.0.38
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Ae.MpClientToServerComms&version=0.0.38
                    
Install as a Cake Addin
#tool nuget:?package=Ae.MpClientToServerComms&version=0.0.38
                    
Install as a Cake Tool

Axis Engine

Axis Engine is a 2D game engine written in C# (currently .net10) and rendered with DirectX. The engine features infinite space, neural network AI, multiple scenarios, single-player, multi-player, locking/seeking weapons, a "speed-scaled" environment, dozens of weapons and massive fiery explosions...

Check out the alpha build 13 gameplay on YouTube: https://www.youtube.com/watch?v=Kd-aEshWiNg

Ae.MpClientToServerComms

The Ae.MpClientToServerComms project is intended to handle communication between the client and server in a multi-player environment.

Please note that multi-player is only partially implemented and is not yet available for public use

Product Compatible and additional computed target framework versions.
.NET net10.0-windows7.0 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Ae.MpClientToServerComms:

Package Downloads
Ae.Engine

Axis Engine is a 2D game engine written in C# and rendered with DirectX.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.0.45 0 3/14/2026
0.0.44 0 3/13/2026
0.0.43 29 3/13/2026
0.0.42 29 3/13/2026
0.0.41 31 3/12/2026
0.0.40 32 3/12/2026
0.0.39 31 3/12/2026
0.0.38 32 3/12/2026

Initial release, super alpha.