Aardworx.WebAssembly
1.2.0
See the version list below for details.
dotnet add package Aardworx.WebAssembly --version 1.2.0
NuGet\Install-Package Aardworx.WebAssembly -Version 1.2.0
<PackageReference Include="Aardworx.WebAssembly" Version="1.2.0" />
<PackageVersion Include="Aardworx.WebAssembly" Version="1.2.0" />
<PackageReference Include="Aardworx.WebAssembly" />
paket add Aardworx.WebAssembly --version 1.2.0
#r "nuget: Aardworx.WebAssembly, 1.2.0"
#:package Aardworx.WebAssembly@1.2.0
#addin nuget:?package=Aardworx.WebAssembly&version=1.2.0
#tool nuget:?package=Aardworx.WebAssembly&version=1.2.0
WebXR utilities for Aardvark
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
- Aardvark.Application (>= 5.6.4 && < 5.7.0)
- Aardvark.Base (>= 5.3.21 && < 5.4.0)
- Aardvark.Base.FSharp (>= 5.3.21 && < 5.4.0)
- Aardvark.Dom.Core (>= 1.1.0 && < 1.2.0)
- Aardworx.AsyncPrimitives (= 1.2.0)
- FSharp.Core (>= 8.0.300)
- FSharp.Data.Adaptive (>= 1.2.26 && < 1.3.0)
- Microsoft.AspNetCore.Components.WebAssembly (>= 8.0.26 && < 8.1.0)
- Microsoft.AspNetCore.Components.WebAssembly.DevServer (>= 8.0.26 && < 8.1.0)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Aardworx.WebAssembly:
| Package | Downloads |
|---|---|
|
Aardworx.Rendering.WebGL
WebAssembly libraries for Aardvark |
|
|
Aardworx.WebAssembly.Dom
WebAssembly libraries for Aardvark |
|
|
Aardworx.WebAssembly.WebXR
WebAssembly libraries for Aardvark |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.2.6 | 233 | 4/28/2026 |
| 1.2.5 | 209 | 4/26/2026 |
| 1.2.4 | 215 | 4/26/2026 |
| 1.2.3 | 223 | 4/26/2026 |
| 1.2.2 | 222 | 4/26/2026 |
| 1.2.1 | 211 | 4/25/2026 |
| 1.2.0 | 211 | 4/25/2026 |
| 1.1.14 | 420 | 11/6/2025 |
| 1.1.13 | 354 | 10/22/2025 |
| 1.1.12 | 366 | 10/16/2025 |
| 1.1.11 | 383 | 2/22/2025 |
| 1.1.10 | 362 | 10/21/2024 |
| 1.1.9 | 406 | 10/19/2024 |
| 1.1.8 | 362 | 10/1/2024 |
| 1.1.7 | 405 | 5/13/2024 |
| 1.1.6 | 376 | 9/27/2023 |
| 1.1.5 | 433 | 9/27/2023 |
| 1.1.4 | 362 | 9/25/2023 |
| 1.1.3 | 334 | 9/21/2023 |
| 1.1.2 | 354 | 9/20/2023 |
updated to Aardvark.Rendering 5.6.4 / FShade 5.7.3 / Aardvark.Dom 1.1.0
migrated all shader code to explicit float32/V*f types (FShade no longer silently lowers double to float)
fixed shader output type table: every color TextureFormat (Rgba8 etc.) now maps to V*f instead of V*d, matching FShade 5.7's strict typing
added C3f/C4f to vertex attribute lookup tables (needed for primitives that emit per-vertex float colors)
fixed Y-orientation bug in `IRuntime.ReadPixels(IFramebuffer, ...)`: the previous `TransformedPixImage(MirrorY)` returned a strided view, leaving `.Volume.Data` bottom-up; replaced with an in-place row swap so the byte array is top-down as callers expect
fixed `IRuntime.ReadPixels` PBO size: was hardcoded to 16 bytes (1 pixel), now uses the actual readback size — large reads previously triggered `INVALID_OPERATION: readPixels: buffer is not large enough`
implemented `IRuntime.Download(IBackendTexture, ...)` via the FBO + glReadPixels trick (WebGL has no glGetTexImage); supports color-renderable 2D / 2D-array slice / cubemap face. 3D volumes, compressed, depth, and stencil downloads remain unimplemented (those have no clean WebGL path)
updated remainder of the WebGL backend for the Aardvark.Rendering 5.6 API surface (uint64 buffer/texture handles + `IBufferRange`, `DrawCallInfo[]` instead of list, `OutputDescription` PascalCase fields, `voption` from `TryGetUniform`/`TryGetAttribute`, `Range1f` for shader depth range, new `IRuntime` abstracts for debug labels / micromaps / position fetch / invocation reorder, `Image.create` parameter order, `BufferView` `normalized` ctor arg, `INativeBuffer.Use`, `Cursor.ResizeH/ResizeV` rename, etc.)
added `Aardvark.FontProvider` 0.1.1 explicit dependency (no longer transitive from Rendering.Text)
updated `aardpack 2.0.7`, `adaptify 1.3.7`, `fshadeaot 5.7.3` (the old `fshadeaot 5.2.15` targeted net6 and would not run)
suppressed harmless MSB3277 build noise from upstream Aardvark.Base.dll's baked System.Text.Json 10.0 reference via `Directory.Build.props`
added Playwright + in-browser test harness under `src/Tests/Aardworx.Rendering.WebGL.Tests/` and `tests/playwright/`; covers buffer roundtrip / buffer copy / texture upload-readback / framebuffer clear-readback / a deterministic teapot golden-image render