Aardvark.Dom.Remote
1.0.25
See the version list below for details.
dotnet add package Aardvark.Dom.Remote --version 1.0.25
NuGet\Install-Package Aardvark.Dom.Remote -Version 1.0.25
<PackageReference Include="Aardvark.Dom.Remote" Version="1.0.25" />
<PackageVersion Include="Aardvark.Dom.Remote" Version="1.0.25" />
<PackageReference Include="Aardvark.Dom.Remote" />
paket add Aardvark.Dom.Remote --version 1.0.25
#r "nuget: Aardvark.Dom.Remote, 1.0.25"
#:package Aardvark.Dom.Remote@1.0.25
#addin nuget:?package=Aardvark.Dom.Remote&version=1.0.25
#tool nuget:?package=Aardvark.Dom.Remote&version=1.0.25
Aardvark is an open-source platform for visual computing, real-time graphics and visualization.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
- Aardvark.Application (>= 5.5.16)
- Aardvark.Base (>= 5.3.19 && < 5.4.0)
- Aardvark.Dom (= 1.0.25)
- Aardvark.Rendering.Text (>= 5.5.16 && < 5.6.0)
- Aardvark.SceneGraph (>= 5.5.16 && < 5.6.0)
- FSharp.Core (>= 8.0.100)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Aardvark.Dom.Remote:
| Package | Downloads |
|---|---|
|
Aardvark.Dom.Server
Aardvark is an open-source platform for visual computing, real-time graphics and visualization. |
|
|
Aardworx.WebAssembly.Dom
WebAssembly libraries for Aardvark |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 1.1.9 | 179 | 5/19/2026 |
| 1.1.8 | 283 | 4/28/2026 |
| 1.1.7 | 226 | 4/28/2026 |
| 1.1.6 | 160 | 4/27/2026 |
| 1.1.5 | 184 | 4/26/2026 |
| 1.1.4 | 180 | 4/26/2026 |
| 1.1.3 | 176 | 4/26/2026 |
| 1.1.2 | 176 | 4/26/2026 |
| 1.1.1 | 171 | 4/26/2026 |
| 1.1.0 | 454 | 4/25/2026 |
| 1.0.25 | 203 | 4/15/2026 |
| 1.0.24 | 227 | 4/13/2026 |
| 1.0.23 | 573 | 11/20/2025 |
| 1.0.22 | 392 | 11/13/2025 |
| 1.0.21 | 328 | 11/9/2025 |
| 1.0.20 | 306 | 10/28/2025 |
| 1.0.19 | 293 | 10/28/2025 |
| 1.0.18 | 296 | 10/23/2025 |
| 1.0.17 | 418 | 10/22/2025 |
| 1.0.16 | 286 | 10/22/2025 |
SceneEventLocation/SceneEvent now carry a PartIndex (sub-entity id for batched picks)
pick shader writes PartIndex to the previously-unused alpha slot in Mode A; user shaders can override via Semantic("PickPartIndex"), default is gl_InstanceID
BVH-based picking and Mode-B (real-position) picking report PartIndex = 0