2dog.tools
4.7.0.14
See the version list below for details.
dotnet add package 2dog.tools --version 4.7.0.14
NuGet\Install-Package 2dog.tools -Version 4.7.0.14
<PackageReference Include="2dog.tools" Version="4.7.0.14" />
<PackageVersion Include="2dog.tools" Version="4.7.0.14" />
<PackageReference Include="2dog.tools" />
paket add 2dog.tools --version 4.7.0.14
#r "nuget: 2dog.tools, 4.7.0.14"
#:package 2dog.tools@4.7.0.14
#addin nuget:?package=2dog.tools&version=4.7.0.14
#tool nuget:?package=2dog.tools&version=4.7.0.14
2dog.tools
Godot editor tooling assemblies (GodotTools and dependencies) for 2dog.
These platform-agnostic managed assemblies are required by 2dog's automatic
resource import, which runs the Godot editor's --headless --import pipeline
against the editor-variant libgodot shipped in the 2dog.<rid>.editor
packages. The editor's C# initialization requires GodotTools to be present.
This package is referenced automatically by the main 2dog package; you
should not need to reference it directly.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on 2dog.tools:
| Package | Downloads |
|---|---|
|
2dog.engine
Embed the Godot engine in your .NET applications. Reference the 2dog.engine package and it will pull in the appropriate platform-specific package (2dog.win-x64, 2dog.linux-x64, or 2dog.osx-arm64) for native library support. |
GitHub repositories
This package is not used by any popular GitHub repositories.