0SuperComicLib.LowLevel 6.0.0

Suggested Alternatives

0SuperComicLib.LowLevel 7.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package 0SuperComicLib.LowLevel --version 6.0.0                
NuGet\Install-Package 0SuperComicLib.LowLevel -Version 6.0.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="0SuperComicLib.LowLevel" Version="6.0.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add 0SuperComicLib.LowLevel --version 6.0.0                
#r "nuget: 0SuperComicLib.LowLevel, 6.0.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install 0SuperComicLib.LowLevel as a Cake Addin
#addin nuget:?package=0SuperComicLib.LowLevel&version=6.0.0

// Install 0SuperComicLib.LowLevel as a Cake Tool
#tool nuget:?package=0SuperComicLib.LowLevel&version=6.0.0                

Summary

Representative things you can do with this library

  • Access the object's source memory
    1. Modify readonly fields
    2. Get or modify the value of non-public fields
    3. Get or modify the typehandle or methodtable value
  • Memory data copy
  • Memory data compare
  • Reference value compare
  • Get address of the object
  • Convert pointer value to original type
  • Build a complete manual memory management system
    1. You can free the memory when you want
    2. You can flexibly adjust the life of the object
    3. You can safely get the address of the correct object at any time (Only objects allocated by NativeInstance)
  • Copy memory datas from one object type to another public type
    (Only if the field layout is the same or the objects are the same size will the copy be successful)
    (Type accessible from external library, regardless of which field is non-public)

Performance

Vs. Reflection

(old benchmark results) 0SuperComicLib.LowLevel is always faster than System.Reflection when copying the entire object memory. See here for more details.

Vs. GC

You can release memory when you want. Much more powerful than GC.

(I will replace it with translated benchmark data in the near future) See here (ko-kr)

Example

Sample_0000.cs - Github

Output:

 === SuperComicLib.LowLevel ===
 =========== Sample ===========


 === Before ===
 m_ILStream           : 0F 00 4A 90 01 00 00 2A
 m_Length             : 8
 m_MaxStackSize       : 1


 === After ===
 m_ILStream           : 00
 m_Length             : 1
 m_MaxStackSize       : 32

API

Github - 0SuperComicLibs/documents/en-us/0SuperComicLib.LowLevel.md

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Update 6.0.0
* Bug fix
* Add `AsPointer()` to `NativeInstance`
* Add `Dup` and `Alloc` static method to `NativeInstance`