Ziagl
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HexMapCities
by: Ziagl- 14,220 total downloads
- last updated 3/30/2026
- Latest version: 0.5.8
A library for data and logic for cities of tiled based games. -
HexMapUnits
by: Ziagl- 11,020 total downloads
- last updated 3/5/2026
- Latest version: 0.5.9
A library for data and logic for units of tiled based games. -
HexMapBase
by: Ziagl- 10,026 total downloads
- last updated 3/13/2026
- Latest version: 0.5.6
A hexagon grid implementation of http://www.redblobgames.com/grids/hexagons/. -
- 8,362 total downloads
- last updated 3/5/2026
- Latest version: 0.5.5
An implemenation of AStart path finding for hexagonal maps. -
HexMapGenerator
by: Ziagl- 5,205 total downloads
- last updated 3/5/2026
- Latest version: 0.5.4
A hexagon map generator for Tiled Map Editor (https://www.mapeditor.org/) files. -
HexMapAIUtils
by: Ziagl- Deprecated
- 2,414 total downloads
- last updated 10/2/2025
- Latest version: 0.4.0
A library for all AI utility functions for a tiled based games. -
HexMapEconomy
by: Ziagl- 2,089 total downloads
- last updated 3/5/2026
- Latest version: 0.5.5
A library for resource handling and economy (production path and buildings) for tiled based games. -
HexMapRandom
by: Ziagl- 277 total downloads
- last updated 11/30/2025
- Latest version: 0.1.0
A serializable random number generator that maintains deterministic sequences across serialization/deserialization cycles. Designed for turn-based games requiring consistent random number generation. Supports... More information -
- 242 total downloads
- last updated 9/12/2024
- Latest version: 1.0.0
A logical hex-grid implementation based on Amit Patel's examples at http://www.redblobgames.com/grids/hexagons/.