Paradigma11
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- 17,464 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Dependency-light scene vocabulary for FS.GG.UI V3 products. -
- 15,390 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Package-owned keyboard input runtime, reducer, effect, diagnostics, and state display contracts for FS.GG.UI products. -
- 13,792 total downloads
- last updated 7/26/2026
- Latest version: 0.5.0
Pure, BCL-only audio request vocabulary (SoundId/TrackId/AudioEffect/AudioEvidence plus a record-only interpreter) — the bottom layer of the FS.GG.Audio component. Extracted verbatim from... More information -
FS.
by: Paradigma11GG. Kit -
- 14,025 total downloads
- last updated 8/12/2026
- Latest version: 0.50.2
FS-GG coordination kit as one versioned artifact — the shared coordination skills and the fsgg-coord/skill-view client shims, derived from registry/repos.yml. Receivers reference it and materialize the skills... More information -
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- 12,158 total downloads
- last updated 7/28/2026
- Latest version: 0.13.0
BCL-only deterministic simulation core for FS.GG.Game — seeded RNG, fixed-timestep drain, grid pathfinding, spatial partitioning, and AABB collision geometry. Depends on nothing but FSharp.Core (the platform's... More information -
- 11,208 total downloads
- last updated 8/11/2026
- Latest version: 1.0.1
Thin console host for FS.GG.SDD native lifecycle commands. -
- 10,771 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Shared runtime diagnostic taxonomy, aggregation, readiness, and artifact contracts for FS.GG.UI. -
- 10,233 total downloads
- last updated 7/26/2026
- Latest version: 0.5.0
Host-side playback for FS.GG.Audio.Core — a pluggable IAudioBackend with a deterministic Null/record backend and a real OpenAL (Silk.NET) device backend that degrades to Null when no device is present.... More information -
- 10,109 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Skia viewer host workflow contracts for FS.GG.UI V3 products. -
- 9,502 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Design-system primitives: token model, Theme record, ResolvedStyle, style variants/classes, visual/validation state, and the pure Style.resolve resolver. Depends only on the scene vocabulary. -
- 9,059 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Pure layout and graph scene builders for FS.GG.UI. -
- 9,029 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Dependency-light pure element library and Persistence request surface for FS.GG.UI canvas products. -
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- 8,833 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Governed FS.GG.UI V3 product template with app, headless-scene, governed, and sample-pack profiles. -
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- 8,758 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Declarative Skia controls, rich rendering, chart controls, graph controls, DataGrid, and product-owned control runtime contracts. -
- 8,447 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Elmish command, subscription, and program adapters for Controls and KeyboardInput runtime effects. -
- 7,964 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Pure, deterministic unit-symbology vocabulary: a fixed channel grammar that turns a per-game stat-to-channel Token mapping into legible abstract vector symbols (Scene-only). -
- 7,623 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
The default Light/Dark theme layer: the Theme value module, the ThemeMode/RolePalette/Theming mode+accent derivation, and the DTCG token source. Depends only on FS.GG.UI.DesignSystem. -
- 7,608 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Elmish adapter contracts for FS.GG.UI V3 products. -
- 7,292 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Generated product and package validation helpers for FS.GG.UI V3 products. -
- 7,256 total downloads
- last updated 8/3/2026
- Latest version: 0.26.0
Thin headless Scene to PNG bridge for the symbology design loop. Wraps the public SkiaViewer ReferenceRendering path via a SceneCodec round-trip and fails loud on any non-passing verdict.
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