Evergine
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- 168,407 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides common MSBuild targets to run in different platforms -
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- 160,312 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides a set of mathematics and calculation-related helper classes, shared between the rest of assemblies -
- 141,146 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides a set of classes and structures that define the common types shared between the rest of assemblies. -
- 121,334 total downloads
- last updated 12/20/2021
- Latest version: 2021.12.20.1
A YAML portable .NET library. providing parsing and serialization of object graphs, compatible with CoreCLR. This package is also used by Evergine to provide its custom YAML serialization. -
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.NET 8.0 This package targets .NET 8.0. The package is compatible with this framework or higher. .NET Standard 2.0 This package targets .NET Standard 2.0. The package is compatible with this framework or higher. .NET Framework 4.7.2 This package targets .NET Framework 4.7.2. The package is compatible with this framework or higher.
- 97,545 total downloads
- last updated 7/30/2024
- Latest version: 2024.6.28.781
Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...) -
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- 85,091 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform -
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- 57,927 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the targets needed in order to run in Web platforms. -
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- 49,565 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the targets needed in order to run in Windows platforms -
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- 44,249 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages -
- 43,884 total downloads
- last updated 11/28/2023
- Latest version: 2023.11.28.20
Provides a wrapper C# wrapper for Evergine of Bullet physic engine using PInvoke. -
- 30,567 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code -
- 27,372 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the integration of Bullet physics component in Evergine -
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- 26,631 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Package Description -
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.NET 7.0 This package targets .NET 7.0. The package is compatible with this framework or higher. .NET Standard 2.0 This package targets .NET Standard 2.0. The package is compatible with this framework or higher. .NET Framework 4.5 This package targets .NET Framework 4.5. The package is compatible with this framework or higher.
- 23,215 total downloads
- last updated 11/28/2023
- Latest version: 2023.11.28.20
Provides the native libraries of Bullet and libbulletc for the C# wrapper for Evergine of Bullet physic engine using PInvoke. -
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- 22,768 total downloads
- last updated 7/30/2024
- Latest version: 2024.6.28.781
Provides a wrapper for the VuforiaSharp component -
- 21,843 total downloads
- last updated 11/1/2024
- Latest version: 2024.11.1.33
Low-level bindings for Vulkan used in Evergine -
- 20,331 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides DirectX11 rendering implementation for Evergine -
Evergine.
by: EvergineWeb - 18,124 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the ability to use the Web as a window system -
- 17,736 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides an XAudio2 implementation for Evergine audio subsystem -
- 17,206 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Evergine's OpenGL and OpenGL ES implementation
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