Evergine
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- 173,822 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides common MSBuild targets to run in different platforms -
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- 162,496 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides a set of mathematics and calculation-related helper classes, shared between the rest of assemblies -
- 142,894 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides a set of classes and structures that define the common types shared between the rest of assemblies. -
- 122,314 total downloads
- last updated 12/20/2021
- Latest version: 2021.12.20.1
A YAML portable .NET library. providing parsing and serialization of object graphs, compatible with CoreCLR. This package is also used by Evergine to provide its custom YAML serialization. -
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.NET 8.0 This package targets .NET 8.0. The package is compatible with this framework or higher. .NET Standard 2.0 This package targets .NET Standard 2.0. The package is compatible with this framework or higher. .NET Framework 4.7.2 This package targets .NET Framework 4.7.2. The package is compatible with this framework or higher.
- 98,420 total downloads
- last updated 7/30/2024
- Latest version: 2024.6.28.781
Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...) -
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- 86,633 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform -
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- 58,446 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the targets needed in order to run in Web platforms. -
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- 50,307 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the targets needed in order to run in Windows platforms -
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- 46,329 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages -
- 44,563 total downloads
- last updated 11/28/2023
- Latest version: 2023.11.28.20
Provides a wrapper C# wrapper for Evergine of Bullet physic engine using PInvoke. -
- 31,393 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code -
- 28,246 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the integration of Bullet physics component in Evergine -
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- 27,472 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Package Description -
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.NET 7.0 This package targets .NET 7.0. The package is compatible with this framework or higher. .NET Standard 2.0 This package targets .NET Standard 2.0. The package is compatible with this framework or higher. .NET Framework 4.5 This package targets .NET Framework 4.5. The package is compatible with this framework or higher.
- 24,132 total downloads
- last updated 11/28/2023
- Latest version: 2023.11.28.20
Provides the native libraries of Bullet and libbulletc for the C# wrapper for Evergine of Bullet physic engine using PInvoke. -
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- 22,848 total downloads
- last updated 7/30/2024
- Latest version: 2024.6.28.781
Provides a wrapper for the VuforiaSharp component -
- 22,352 total downloads
- last updated 11/1/2024
- Latest version: 2024.11.1.33
Low-level bindings for Vulkan used in Evergine -
- 21,006 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides DirectX11 rendering implementation for Evergine -
Evergine.
by: EvergineWeb - 18,669 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides the ability to use the Web as a window system -
- 18,195 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Provides an XAudio2 implementation for Evergine audio subsystem -
- 17,758 total downloads
- last updated 11/6/2024
- Latest version: 2024.10.24.323
Evergine's OpenGL and OpenGL ES implementation
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