DonLoquacious
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- Deprecated
- 1,711 total downloads
- last updated 1/6/2026
- Latest version: 0.1.0-preview.manual.20260106002323 (prerelease)
Client SDK for Bannou service platform with models, events, and WebSocket protocol support. Lightweight package for game clients. -
- 927 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Core types for Bannou SDKs including JSON serialization, event infrastructure, and shared exceptions. Foundation package for all Bannou SDK packages. -
- 908 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Asset bundle format reader/writer for Bannou with LZ4 compression support. Provides the .bannou bundle file format implementation. -
- 830 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Client SDK for Bannou service platform with models, events, and WebSocket protocol support. Lightweight package for game clients. -
- Deprecated
- 779 total downloads
- last updated 1/6/2026
- Latest version: 0.1.0-preview.manual.20260106002323 (prerelease)
Server SDK for Bannou service platform with service clients, models, events, and WebSocket protocol support. Use this for game servers and internal services. -
- 774 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Game protocol types for Bannou including MessagePack serialization for high-performance binary messaging. -
- 747 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Transport layer for Bannou including UDP transport via LiteNetLib for low-latency game communication. -
- 653 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Server SDK for Bannou service platform with service clients, models, events, and WebSocket protocol support. Use this for game servers and internal services. -
- 573 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Engine-agnostic asset loading SDK for Bannou. Provides bundle downloading, caching, registry, and type-specific asset loading without service dependencies. -
- 475 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Engine-agnostic asset bundling SDK for Bannou. Provides source adapters, processing pipeline, state tracking, and upload integration. -
- 438 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Engine-agnostic scene composition SDK for Bannou. Provides hierarchical scene editing, undo/redo, multi-selection, and gizmo logic without engine dependencies. -
- 412 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Godot 4.x engine extension for Bannou Asset Loader. Provides type-specific loaders for Godot Texture2D, Mesh, and AudioStream assets from Bannou bundles. -
- 397 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Stride engine extension for Bannou Asset Loader. Provides type-specific loaders for Stride models, textures, and animations. Note: Full functionality requires Windows. -
- 381 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Stride engine asset compilation for Bannou. Compiles FBX models and textures through Stride's asset pipeline. -
- 375 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Voice/Audio helper for Bannou Client SDK. Provides P2P WebRTC voice chat using SIPSorcery. For game clients using Stride, Unity, or other C#/.NET game engines. -
- 374 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Godot 4.x engine extension for the Bannou SceneComposer SDK. Provides ISceneComposerBridge implementation, asset loading, and gizmo rendering for Godot-based games. -
- 373 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Stride engine extension for the Bannou SceneComposer SDK. Provides ISceneComposerBridge implementation, asset loaders, and gizmo rendering for Stride-based games. Note: Full functionality requires Windows. -
- 371 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Godot engine asset processing for Bannou. Packages assets in formats Godot can load at runtime (PNG, glTF, WAV, OGG, MP3). -
- 369 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
Mesh-based asset source for Bannou Asset Loader. Provides URL resolution for game servers and backend services using the generated AssetClient. -
- 364 total downloads
- last updated 1/17/2026
- Latest version: 2.0.1-preview.manual.20260117173007 (prerelease)
WebSocket-based asset source for Bannou Asset Loader. Provides URL resolution for game clients and developer tools using the Bannou Client SDK.
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