ppy.SDL2-CS
1.0.565-alpha
See the version list below for details.
dotnet add package ppy.SDL2-CS --version 1.0.565-alpha
NuGet\Install-Package ppy.SDL2-CS -Version 1.0.565-alpha
<PackageReference Include="ppy.SDL2-CS" Version="1.0.565-alpha" />
<PackageVersion Include="ppy.SDL2-CS" Version="1.0.565-alpha" />
<PackageReference Include="ppy.SDL2-CS" />
paket add ppy.SDL2-CS --version 1.0.565-alpha
#r "nuget: ppy.SDL2-CS, 1.0.565-alpha"
#:package ppy.SDL2-CS@1.0.565-alpha
#addin nuget:?package=ppy.SDL2-CS&version=1.0.565-alpha&prerelease
#tool nuget:?package=ppy.SDL2-CS&version=1.0.565-alpha&prerelease
libSDL2 bindings for C#
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (10)
Showing the top 5 NuGet packages that depend on ppy.SDL2-CS:
| Package | Downloads |
|---|---|
|
ppy.osu.Framework
A 2D application/game framework written with rhythm games in mind. |
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Meatcorps.Engine.SDL
Meatcorps.Engine is a lightweight, code-first game framework built on top of Raylib. This is the SDL package |
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ez2lazer.Framework
Ez2Lazer fork of osu!framework, a 2D application/game framework written with rhythm games in mind. |
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ABEngine.Veldrid.SDL2
Veldrid SDL2 interface modified to use SDL2-CS. |
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Gondwana.Input.SDL2
SDL2-based input support for the Gondwana Game Engine, including gamepad and controller integration through the engine's input system. |
GitHub repositories (10)
Showing the top 10 popular GitHub repositories that depend on ppy.SDL2-CS:
| Repository | Stars |
|---|---|
|
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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ppy/osu-framework
A game framework written with osu! in mind.
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SirDiabo/GithubLauncher
A Launcher that Downloads and Updates Applications from Github Releases
|
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not-nullptr/Aerochat
Native rewrite of Aerochat, a WLM 09 themed Discord client
|
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100thCoin/TriCNES
A NES emulator written in C# for playing back TASes
|
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RadzPrower/Zelda-3-Launcher
An all-purpose GUI tool to download, extract, compile, and launch Zelda 3 on PC.
|
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LiuYunPlayer/TuneLab
|
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sinshu/meltysynth
A SoundFont MIDI synthesizer for .NET
|
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RadzPrower/Super-Metroid-Launcher
Conversion of Zelda 3 Launcher to Super Metroid Launcher
|
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sselecirPyM/Coocoo3D
Experimental MMD renderer using DX12 and DXR.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 1.0.741-alpha | 448,760 | 3/25/2024 |
| 1.0.697-alpha | 295 | 3/16/2024 |
| 1.0.693-alpha | 62,995 | 12/17/2023 |
| 1.0.671-alpha | 102,009 | 7/7/2023 |
| 1.0.669-alpha | 30,117 | 5/21/2023 |
| 1.0.652-alpha | 31,619 | 3/9/2023 |
| 1.0.630-alpha | 97,681 | 12/11/2022 |
| 1.0.611-alpha | 61,244 | 10/23/2022 |
| 1.0.596-alpha | 95,787 | 8/15/2022 |
| 1.0.580-alpha | 6,630 | 8/8/2022 |
| 1.0.565-alpha | 1,098 | 5/27/2022 |
| 1.0.563-alpha | 129,371 | 5/23/2022 |
| 1.0.518-alpha | 20,340 | 5/9/2022 |
| 1.0.501-alpha | 140,894 | 1/29/2022 |
| 1.0.486-alpha | 70,537 | 11/23/2021 |
| 1.0.468-alpha | 118,741 | 10/25/2021 |
| 1.0.452-alpha | 115,024 | 8/20/2021 |
| 1.0.367-alpha | 56,235 | 8/6/2021 |
| 1.0.346-alpha | 24,875 | 7/25/2021 |
| 1.0.82 | 27,366 | 3/30/2021 |