glfw-net
3.3.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package glfw-net --version 3.3.0
NuGet\Install-Package glfw-net -Version 3.3.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="glfw-net" Version="3.3.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add glfw-net --version 3.3.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: glfw-net, 3.3.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install glfw-net as a Cake Addin #addin nuget:?package=glfw-net&version=3.3.0 // Install glfw-net as a Cake Tool #tool nuget:?package=glfw-net&version=3.3.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
GLFW.NET Version 3.3 Changes
- Added support for GLFW 3.3 (Released April 15, 2019)
- Implemented new versioning system to keep with the supported native GLFW version
- Major and minor parts will match the supported native library
- Revision major and revision minor parts will indicate changes to the bindings
Types/Classes/Structs
- Added
GamePadState
struct - Added
WindowContentsScaleCallback
delegate - Added
WindowMaximizedCallback
delegate - Added
MaximizeEventArgs
class - Added
ContentScaleEventArgs
class
Enums/Constants
- Added
ErrorCode.None
- Deprecated
ErrorCode.Unknown
- Added
Hint.JoystickHatButtons
- Added
Hint.CocoaChDirResources
- Added
Hint.CocoaMenuBar
- Added
Hint.CenterCursor
- Added
Hint.TransparentFramebuffer
- Added
Hint.FocusOnShow
- Added
Hint.ScaleToMonitor
- Added
Hint.CocoaRetinaFrameBuffer
- Added
Hint.CocoaFrameName
- Added
Hint.CocoaGraphicsSwitching
- Added
Hint.X11InstanceName
- Added
Hint.X11ClassName
- Added
ContextApi.Mesa
- Added
Hat
enumCentered
Up
Right
Down
Left
RightUp
RightDown
LeftUp
LeftDown
- Added
ModiferKeys.CapsLock
- Added
ModiferKeys.NumLock
- Added
GamePadButtons
enumA
B
X
Y
LeftBumper
RightBumper
Back
Start
Guide
LeftThumb
RightThumb
DpadUp
DpadRight
DpadDown
DpadLeft
Cross
Circle
Square
Triangle
- Added
GamePadAxis
enumLeftX
LeftY
RightX
RightY
LeftTrigger
RightTrigger
- Added
WindowAttribute.MouseHover
- Added
InputMode.LockKeyMods
- Added
InputMode.RawMouseMotion
Functions/Properties
Static Glfw Class
- Added
Glfw.InitHint
- Added
Glfw.GetError
- Added
Glfw.GetMonitorWorkArea
- Added
Glfw.GetMonitorContentScale
- Added
Glfw.GetMonitorUserPointer
- Added
Glfw.SetMonitorUserPointer
- Added
Glfw.GetWindowOpacity
- Added
Glfw.SetWindowOpacity
- Added
Glfw.WindowHintString
- Added
Glfw.GetWindowContentScale
- Added
Glfw.RequestWindowAttention
- Added
Glfw.RawMouseMotionSupported
- Added
Glfw.SetWindowMaximizeCallback
- Added
Glfw.SetWindowContentScaleCallback
- Added
Glfw.GetKeyScanCode
- Added
Glfw.SetWindowAttribute
- Added
Glfw.GetJoyStickHats
- Added
Glfw.GetJoystickGuid
- Added
Glfw.GetJoystickUserPointer
- Added
Glfw.SetJoystickUserPointer
- Added
Glfw.JoystickIsGamepad
- Added
Glfw.UpdateGamepadMappings
- Added
Glfw.GetGamepadName
- Added
Glfw.wGetGamepadState
Objects
- Added
Monitor.WorkArea
- Added
Monitor.ContentScale
- Added
Monitor.UserPointer
- Added
GameWindow.Opacity
- Added
GameWindow.ContentScale
- Added
GameWindow.RequestAttention
- Added
GameWindow.MaximizeChanged
- Added
GameWindow.OnMaximize
- Added
GameWindow.ContentScaleChanged
- Added `GameWindow.OnContentScaleChanged
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (3)
Showing the top 3 NuGet packages that depend on glfw-net:
Package | Downloads |
---|---|
GLFW.NET.Natives
This package contains all you need for a working GLFW.NET environement with .NET Core. This is multiplatform implementation (64bits) for Linux, macOS and Windows. |
|
Yagl.Input
Project YAGL. Classes to handle input from keyboard, mouse and joysticks. |
|
Yagl.Windowing
Project YAGL. Basic cross-platform window for drawing graphics. |
GitHub repositories
This package is not used by any popular GitHub repositories.
- Implemented new GLFW 3.3 features
- Large refactorings
- Code improvements