Wooga.Lambda
0.3.6
See the version list below for details.
dotnet add package Wooga.Lambda --version 0.3.6
NuGet\Install-Package Wooga.Lambda -Version 0.3.6
<PackageReference Include="Wooga.Lambda" Version="0.3.6" />
paket add Wooga.Lambda --version 0.3.6
#r "nuget: Wooga.Lambda, 0.3.6"
// Install Wooga.Lambda as a Cake Addin #addin nuget:?package=Wooga.Lambda&version=0.3.6 // Install Wooga.Lambda as a Cake Tool #tool nuget:?package=Wooga.Lambda&version=0.3.6
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net35 is compatible. net40 was computed. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
This package has no dependencies.
NuGet packages (5)
Showing the top 5 NuGet packages that depend on Wooga.Lambda:
Package | Downloads |
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Wooga.Lambda.Storage
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F# |
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Wooga.Lambda.Network
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F# |
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Wooga.Lambda.Logging
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F# |
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Wooga.Lambda.Parser
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F# |
|
Wooga.Lambda.FileSystem
Functional utilites for C# - inspired by csharp-monads, Haskell & F# - compatible with Unity3D |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.7.0 | 25,489 | 10/12/2015 |
0.7.0-prerelease | 2,907 | 9/22/2015 |
0.6.8 | 5,162 | 9/2/2015 |
0.6.8-prerelease | 1,793 | 8/21/2015 |
0.6.7-prerelease | 1,665 | 8/20/2015 |
0.6.6 | 3,493 | 8/13/2015 |
0.6.5 | 2,944 | 8/13/2015 |
0.6.4 | 2,484 | 8/13/2015 |
0.6.3 | 2,877 | 8/5/2015 |
0.6.2 | 2,689 | 7/24/2015 |
0.6.1 | 2,360 | 7/24/2015 |
0.6.0 | 2,393 | 7/24/2015 |
0.5.0 | 2,431 | 6/30/2015 |
0.4.1 | 2,303 | 6/11/2015 |
0.4.0 | 2,213 | 6/11/2015 |
0.3.7 | 2,176 | 6/9/2015 |
0.3.6 | 2,225 | 6/9/2015 |
0.3.5 | 2,306 | 6/8/2015 |
0.3.4 | 2,451 | 4/26/2015 |
0.3.3 | 2,539 | 4/26/2015 |
0.3.2 | 2,581 | 4/26/2015 |
0.3.1 | 2,533 | 4/26/2015 |
0.3.0 | 2,472 | 4/26/2015 |
0.2.0 | 1,532 | 3/21/2015 |
0.1.0 | 1,083 | 3/20/2015 |
Path creation in LocalFileSystem does respect root directories
Adds method to create file and dir path to FileSystem.Api
Adds many generic type arguments - the Unity Editor can't infer them