Veldrid_ImageSharpUpdate 4.9.0-beta1-g7419c2975d
dotnet add package Veldrid_ImageSharpUpdate --version 4.9.0-beta1-g7419c2975d
NuGet\Install-Package Veldrid_ImageSharpUpdate -Version 4.9.0-beta1-g7419c2975d
<PackageReference Include="Veldrid_ImageSharpUpdate" Version="4.9.0-beta1-g7419c2975d" />
paket add Veldrid_ImageSharpUpdate --version 4.9.0-beta1-g7419c2975d
#r "nuget: Veldrid_ImageSharpUpdate, 4.9.0-beta1-g7419c2975d"
// Install Veldrid_ImageSharpUpdate as a Cake Addin #addin nuget:?package=Veldrid_ImageSharpUpdate&version=4.9.0-beta1-g7419c2975d&prerelease // Install Veldrid_ImageSharpUpdate as a Cake Tool #tool nuget:?package=Veldrid_ImageSharpUpdate&version=4.9.0-beta1-g7419c2975d&prerelease
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Vulkan, Metal, Direct3D 11, OpenGL, and OpenGL ES. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- NativeLibraryLoader (>= 1.0.12)
- System.Memory (>= 4.5.4)
- System.Numerics.Vectors (>= 4.5.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.0.0)
- Veldrid.MetalBindings_ImageSharpUpdate (>= 4.9.0-beta1-g7419c2975d)
- Veldrid.OpenGLBindings_ImageSharpUpdate (>= 4.9.0-beta1-g7419c2975d)
- Vk (>= 1.0.25)
- Vortice.D3DCompiler (>= 2.1.0)
- Vortice.Direct3D11 (>= 2.1.0)
-
net6.0
- NativeLibraryLoader (>= 1.0.12)
- Veldrid.MetalBindings_ImageSharpUpdate (>= 4.9.0-beta1-g7419c2975d)
- Veldrid.OpenGLBindings_ImageSharpUpdate (>= 4.9.0-beta1-g7419c2975d)
- Vk (>= 1.0.25)
- Vortice.D3DCompiler (>= 2.1.0)
- Vortice.Direct3D11 (>= 2.1.0)
NuGet packages (5)
Showing the top 5 NuGet packages that depend on Veldrid_ImageSharpUpdate:
Package | Downloads |
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BareE
A source first game engine framework. |
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Veldrid.ImageSharp_ImageSharpUpdate
ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp. |
|
Veldrid.SPIRV_ImageSharpUpdate
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid. |
|
Veldrid.Utilities_ImageSharpUpdate
Miscellaneous utility functions useful for Veldrid. |
|
Veldrid.StartupUtilities_ImageSharpUpdate
Helper classes for creating and managing application windows and user input. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
4.9.0-beta1-g7419c2975d | 388 | 7/24/2022 |