ThanaNita.Turtles 0.8.7

There is a newer version of this package available.
See the version list below for details.
dotnet add package ThanaNita.Turtles --version 0.8.7
                    
NuGet\Install-Package ThanaNita.Turtles -Version 0.8.7
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ThanaNita.Turtles" Version="0.8.7" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="ThanaNita.Turtles" Version="0.8.7" />
                    
Directory.Packages.props
<PackageReference Include="ThanaNita.Turtles" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add ThanaNita.Turtles --version 0.8.7
                    
#r "nuget: ThanaNita.Turtles, 0.8.7"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package ThanaNita.Turtles@0.8.7
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=ThanaNita.Turtles&version=0.8.7
                    
Install as a Cake Addin
#tool nuget:?package=ThanaNita.Turtles&version=0.8.7
                    
Install as a Cake Tool

NuGet: https://www.nuget.org/packages/ThanaNita.Turtles

Example

<img width="418" height="423" alt="image" src="https://github.com/user-attachments/assets/d8f37009-47a5-4883-87db-17ddc2f6b6be" />

Example Code:

Short form:

using static ThanaNita.Turtles.One;

Speed = 800;
PenColor = Color.Blue;
for (int i = 0; i < 20; ++i)
{
    Forward(200);
    TurnRight(88);
}
Fill(Color.Yellow);

Long form:

using static ThanaNita.Turtles.One;

namespace TurtleTest2;
internal static class Program
{
    static void Main()
    {
        Speed = 800;
        PenColor = Color.Blue;
        for (int i = 0; i < 20; ++i)
        {
            Forward(200);
            TurnRight(88);
        }
        Fill(Color.Yellow);
    }
}

Documentation

Classes

One

A static class containing a default turtle (using lazy creation). Normally you will use the default turtle from this class.

Turtle

The essential class. Can be used to instantiate more than one turtle. Normally, will be called indirectly from the One class.

Display

A window form created automatically when the first turtle was created.

Usages

There are three different ways to use this package.

A. Static using the One class

using static ThanaNita.Turtles.One;
Forward(200);

This usage method is short and easy to write.

B. Explicitly specify the One class

using ThanaNita.Turtles;
One.Forward(200);

This is more explicit version of the first usage.

Manually created a turtle

using ThanaNita.Turtles;
var t = new Turtle();
t.Forward(200);

This is when we want to create the turtle explicitly or create more than one turtle.

Turtle Commands & Properties

Turtle Commands:

  • Forward / Backward(distance) // receive distance in pixel

  • TurnLeft / TurnRight(angle) // receive angle in degree

  • ArcLeft / ArcRight(radius, angle) // radius in pixel, angle in degree

  • Dot(color, diameter)

  • Fill(color)

  • PenUp() / PenDown()

  • SetSpeed(speed)

  • SetPenColor(color)

  • SetPenSize(size)

  • HideTurtle() / ShowTurtle()

Note: The turtle commands which have animations are: Forward, Backward, TurnLeft, TurnRight, ArcLeft, ArcRight.

Turtle Properties:

  • Position : Vector2 // (x, y) in pixel unit; use normal geometric coordinate (x point to right, y point to up)
  • Direction : float // angle in degree, counter clockwise from X-Axis (right = 0, up = 90, left = 180, down = 270)
  • PenOn : bool // draw or not draw when the turtle moved
  • Speed : float // speed in pixels/second
  • PenColor : Color
  • PenSize : float // pen diameter in pixels
  • Visible : bool // show or hide the turtle image

A Note on the "Fill" command:

  • A path was memorized while using Forward/Backward/ArcLeft/ArcRight.
  • That memorized path will be used when the "Fill" command was called.
  • The path lines will be auto redrawn again after the fill occur.
  • The path will be auto-reset when:
    1. pen size was changed.
    2. pen color was changed. (To make the behavior the same as PencilCode. And it's easier to implement.)

Implementation Note

There are 2 threads, the program.cs thread and the UI thread.

  • When the program call turtle command for the first time, the UI Thread will be created (in Display.cs).
  • The turtle commands that have animations will block the program.cs thread until the UI Thread finished the animation.
    • The AutoResetEvent class is used for managing the blocking thread.
Product Compatible and additional computed target framework versions.
.NET net8.0-windows7.0 is compatible.  net9.0-windows was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net8.0-windows7.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
0.8.8 161 8/9/2025
0.8.7 209 8/4/2025
0.8.6 138 8/4/2025
0.8.5 73 8/3/2025
0.8.4 72 8/1/2025
0.8.3 92 8/1/2025
0.8.2 91 8/1/2025
0.8.1 105 7/31/2025
0.8.0 107 7/31/2025

Separate processing interval and draw interval.