Tedd.MortonEncoding
1.1.0
dotnet add package Tedd.MortonEncoding --version 1.1.0
NuGet\Install-Package Tedd.MortonEncoding -Version 1.1.0
<PackageReference Include="Tedd.MortonEncoding" Version="1.1.0" />
<PackageVersion Include="Tedd.MortonEncoding" Version="1.1.0" />
<PackageReference Include="Tedd.MortonEncoding" />
paket add Tedd.MortonEncoding --version 1.1.0
#r "nuget: Tedd.MortonEncoding, 1.1.0"
#:package Tedd.MortonEncoding@1.1.0
#addin nuget:?package=Tedd.MortonEncoding&version=1.1.0
#tool nuget:?package=Tedd.MortonEncoding&version=1.1.0
Tedd.MortonEncoding
Allocation-free Morton encoding and decoding (Z-order curves) for .NET.
Install
dotnet add package Tedd.MortonEncoding --version 1.1.0
Capacity
| API | Dimensions | Coordinate capacity | Morton code |
|---|---|---|---|
Encode / Decode |
2D | 16 bits per axis | uint |
Encode / Decode |
3D | 10 bits per axis | uint |
Encode64 / Decode64 |
2D | 32 bits per axis | ulong |
Encode64 / Decode64 |
3D | 21 bits per axis | ulong (bit 63 unused) |
Encoding places X in bit positions 0, 2, 4, ... for 2D, or 0, 3, 6, ... for 3D. Y and Z occupy the subsequent lanes.
The hot-path encoders deliberately mask unsupported high coordinate bits rather than validating or throwing. For example, 32-bit 3D encoding uses x & 0x3FF; 64-bit 3D encoding uses x & 0x1FFFFF.
Usage
using Tedd;
uint x = 10;
uint y = 20;
uint code2D = MortonEncoding.Encode(x, y);
MortonEncoding.Decode(code2D, out uint decodedX, out uint decodedY);
uint x32 = 4_000_000_000;
uint y32 = 3_000_000_000;
ulong code2D64 = MortonEncoding.Encode64(x32, y32);
MortonEncoding.Decode64(code2D64, out uint decodedX32, out uint decodedY32);
uint x21 = 1_000_000;
uint y21 = 1_500_000;
uint z21 = 2_000_000;
ulong code3D64 = MortonEncoding.Encode64(x21, y21, z21);
MortonEncoding.Decode64(code3D64, out uint decodedX21, out uint decodedY21, out uint decodedZ21);
The equivalent 3D 32-bit overloads are Encode(uint, uint, uint) and Decode(uint, out uint, out uint, out uint).
Execution paths
On netcoreapp3.0, net8.0, and net10.0, the dispatcher uses x86/x64 BMI2 PDEP and PEXT instructions when the processor supports them. Other processors and the net461 / netstandard assets use shift-and-mask software implementations.
EncodeFallback, DecodeFallback, Encode64Fallback, and Decode64Fallback expose the deterministic software path for environments that require it and for comparative benchmarks. All methods are thread-safe and allocate no managed memory.
Contiguous-field helpers
SplitXY and SplitXYZ split a scalar containing adjacent, equally sized fields. They do not decode an interleaved Morton code.
MortonEncoding.SplitXY(0b_1010_0011u, 4, out uint high, out uint low);
// high == 0b1010; low == 0b0011
Valid practical widths are 0-16 bits for SplitXY and 0-10 bits for SplitXYZ.
Target frameworks
The package provides assets for .NET Framework 4.6.1, .NET Standard 1.0 and 2.0, .NET Core 3.0, .NET 8, and .NET 10. The lowest compatible assets retain broad support; the concrete .NET Core and modern .NET assets enable runtime intrinsics.
Build, test, and benchmark
dotnet restore src/Tedd.MortonEncoding.sln
dotnet test src/Tedd.MortonEncoding.sln --configuration Release
dotnet run --project src/Tedd.MortonEncoding.Benchmarks -c Release -f net10.0 -- --filter '*'
The benchmark project retains the published 1.0.1 implementation as an archive and compares it with the current dispatch and software paths. See BENCHMARKS.md for hypotheses, controls, and interpretation.
Credits
The shift-and-mask constants derive from the bit-interleaving techniques described by Jeroen Baert in Morton encoding/decoding through bit interleaving. Julien Bilalte identified the BMI2 PDEP / PEXT approach.
License
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 is compatible. netcoreapp3.1 was computed. |
| .NET Standard | netstandard1.0 is compatible. netstandard1.1 was computed. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
| Universal Windows Platform | uap was computed. uap10.0 was computed. |
| Windows Phone | wp8 was computed. wp81 was computed. wpa81 was computed. |
| Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.0
- No dependencies.
-
.NETFramework 4.6.1
- No dependencies.
-
.NETStandard 1.0
- NETStandard.Library (>= 1.6.1)
- System.Text.RegularExpressions (>= 4.3.1)
-
.NETStandard 2.0
- No dependencies.
-
net10.0
- No dependencies.
-
net8.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Adds 64-bit 2D and 3D APIs, restores target-framework compatibility, enables BMI2 on .NET 10, fixes 3D fallback masking, and expands tests and benchmarks.