Tedd.BitUtils
1.0.3
See the version list below for details.
dotnet add package Tedd.BitUtils --version 1.0.3
NuGet\Install-Package Tedd.BitUtils -Version 1.0.3
<PackageReference Include="Tedd.BitUtils" Version="1.0.3" />
paket add Tedd.BitUtils --version 1.0.3
#r "nuget: Tedd.BitUtils, 1.0.3"
// Install Tedd.BitUtils as a Cake Addin #addin nuget:?package=Tedd.BitUtils&version=1.0.3 // Install Tedd.BitUtils as a Cake Tool #tool nuget:?package=Tedd.BitUtils&version=1.0.3
Tedd.BitUtils
Available as NuGet Package: https://www.nuget.org/packages/Tedd.BitUtils/
Bit manipulation extension methods for byte, short (Int16), ushort (UInt16), int (Int32), uint (UInt32), long (Int64) and ulong (UInt64).
Types can be manipulated in-place or by returning a modified copy. All methods are tagged for inline compile. Ror and Rol methods should be optimized by RyuJit to use CPU implementations.
Note that CPU most likely only supports bit manipulation on Int32 and Int64, so Byte and Int16 will be treated as Int32 internally. Result will be correct, but there is no speed benefit and possibly a small penalty for using smaller types than Int32.
Extensions
i can be byte, short (Int16), ushort (UInt16), int (Int32), uint (UInt32), long (Int64) and ulong (UInt64).
Faster versions of Ror() and Rol() are hardcoded to shift 1. Faster versions of SetBit0(n) and SetBit1(n) skips the branch required for SetBit(n, true/false).
Note: Ror and Rol is only implemented for 32-bit and 64-bit integers.
Get info
- bool a = i.IsBitSet(n);
- int a = i.PopCount();
- int a = i.LeadingZeroCount();
- string a = i.ToBinaryString();
- string a = i.ToBinaryStringPadded();
In-place
- i.SetBit(n, bool);
- i.SetBit0(n);
- i.SetBit1(n);
- i.Rol();
- i.Rol(n);
- i.Ror();
- i.Ror(n);
- i.ReverseBits();
Copy
- i.SetBitCopy(n, bool);
- i.SetBit0Copy(n);
- i.SetBit1Copy(n);
- i.RolCopy();
- i.RolCopy(n);
- i.RorCopy();
- i.RorCopy(n);
- i.ReverseBits();
Quick examples
var a = 0;
a.SetBit(0, true);
// a == 1
a.SetBit(1, true);
// a == 3
a.SetBit0(0);
// a == 2
// a.IsBitSet(0) == false
var b = a.SetBit(0);
// b == 3
a = 1;
a.Rol();
// a == 3
Note
.Net Core 3.0 and above uses hardware intrinsics for operations where available (PopCount, LeadingZeroCount). This is due to new features supported. If lack of hardware support or .Net Standard/.Net 4.x then a slower software fallback is used.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 is compatible. netcoreapp2.1 is compatible. netcoreapp2.2 was computed. netcoreapp3.0 is compatible. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.1 is compatible. |
.NET Framework | net461 is compatible. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 2.0
- No dependencies.
-
.NETCoreApp 2.1
- No dependencies.
-
.NETCoreApp 3.0
- No dependencies.
-
.NETCoreApp 3.1
- No dependencies.
-
.NETFramework 4.6.1
- No dependencies.
-
.NETStandard 2.1
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Tedd.BitUtils:
Package | Downloads |
---|---|
schema
Library for converting classes to and from binary. Provides a C# Roslyn generator that automatically implements conversion logic for simple classes. |
GitHub repositories
This package is not used by any popular GitHub repositories.