TVGL.PolygonImportExport 2.0.0

dotnet add package TVGL.PolygonImportExport --version 2.0.0
                    
NuGet\Install-Package TVGL.PolygonImportExport -Version 2.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TVGL.PolygonImportExport" Version="2.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="TVGL.PolygonImportExport" Version="2.0.0" />
                    
Directory.Packages.props
<PackageReference Include="TVGL.PolygonImportExport" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add TVGL.PolygonImportExport --version 2.0.0
                    
#r "nuget: TVGL.PolygonImportExport, 2.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package TVGL.PolygonImportExport@2.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=TVGL.PolygonImportExport&version=2.0.0
                    
Install as a Cake Addin
#tool nuget:?package=TVGL.PolygonImportExport&version=2.0.0
                    
Install as a Cake Tool

TVGL.PolygonImportExport

TVGL.PolygonImportExport reads and writes two-dimensional polygon geometry using TVGL types.

Installation

dotnet add package TVGL.PolygonImportExport --version 2.0.0

Supported formats

  • SVG paths and common SVG shape elements
  • DXF two-dimensional entities
  • DWG two-dimensional entities

Curves, arcs, circles, ellipses, splines, and supported block entities are tessellated into TVGL polygons. Format support differs between import and export, and complex source files should be validated after conversion.

Example

using PolygonImportExport;

var polygons = SVG.Open("part.svg");

if (!DXF.Save("part.dxf", polygons))
    throw new InvalidOperationException("The DXF file could not be written.");

SVG coordinates use a downward-positive Y axis. SVG.Open converts them to upward-positive coordinates by default; pass positiveYIsUp: false to preserve the SVG coordinate orientation.

Dependencies

This package depends on TVGL for polygon and vector types and on ACadSharp for DXF and DWG support.

License

TVGL.PolygonImportExport is distributed under the MIT License.

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.0.0 60 8/3/2026