System.CodeDom
9.0.0-rc.2.24473.5
Prefix Reserved
See the version list below for details.
dotnet add package System.CodeDom --version 9.0.0-rc.2.24473.5
NuGet\Install-Package System.CodeDom -Version 9.0.0-rc.2.24473.5
<PackageReference Include="System.CodeDom" Version="9.0.0-rc.2.24473.5" />
paket add System.CodeDom --version 9.0.0-rc.2.24473.5
#r "nuget: System.CodeDom, 9.0.0-rc.2.24473.5"
// Install System.CodeDom as a Cake Addin #addin nuget:?package=System.CodeDom&version=9.0.0-rc.2.24473.5&prerelease // Install System.CodeDom as a Cake Tool #tool nuget:?package=System.CodeDom&version=9.0.0-rc.2.24473.5&prerelease
About
Provides functionality for dynamically generating and compiling source code using the Code Document Object Model (CodeDOM).
It allows developers to represent code in a language-agnostic format and then generate code in multiple languages, such as C# and VB.NET. The primary use cases include creating dynamic code generation tools, runtime code generation, and facilitating code analysis or transformation.
For a new modern development consider using the .NET Compiler Platform SDK, in particular Roslyn source generators.
Key Features
- Write code using a common object model that can be translated into multiple programming languages.
- Generate and compile code at runtime based on the CodeDOM.
How to Use
Generating and compiling C# code:
using System.CodeDom;
using System.CodeDom.Compiler;
using Microsoft.CSharp;
// Create a new CodeCompileUnit to hold the code
var compileUnit = new CodeCompileUnit();
// Create a namespace
var codeNamespace = new CodeNamespace("MyNamespace");
compileUnit.Namespaces.Add(codeNamespace);
// Create a class
var classDeclaration = new CodeTypeDeclaration("MyClass")
{
IsClass = true
};
codeNamespace.Types.Add(classDeclaration);
// Add a simple method to the class
var method = new CodeMemberMethod
{
Name = "HelloWorld",
ReturnType = new CodeTypeReference(typeof(void)),
};
classDeclaration.Members.Add(method);
var methodInvocation = new CodeMethodInvokeExpression(new CodeTypeReferenceExpression("Console"),
"WriteLine",
new CodePrimitiveExpression("Hello, World!"));
method.Statements.Add(methodInvocation);
// Generate C# code from the CodeDOM structure
CodeDomProvider provider = new CSharpCodeProvider();
using (var writer = new StringWriter())
{
var codeGenereationOptions = new CodeGeneratorOptions()
{
BlankLinesBetweenMembers = false,
IndentString = " ",
};
provider.GenerateCodeFromCompileUnit(compileUnit, writer, codeGenereationOptions);
Console.WriteLine(writer.GetStringBuilder().ToString());
}
This example generates:
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MyNamespace {
public class MyClass {
private void HelloWorld() {
Console.WriteLine("Hello, World!");
}
}
}
Main Types
The main types provided by this library are:
System.CodeDom.CodeObject
System.CodeDom.CodeCompileUnit
System.CodeDom.CodeNamespace
System.CodeDom.CodeTypeDeclaration
System.CodeDom.CodeMemberMethod
System.CodeDom.CodeTypeReference
System.CodeDom.CodeMethodInvokeExpression
System.CodeDom.CodeTypeReferenceExpression
System.CodeDom.CodePrimitiveExpression
System.CodeDom.Compiler.CodeDomProvider
System.CodeDom.Compiler.CodeGeneratorOptions
Microsoft.CSharp.CSharpCodeProvider
Microsoft.VisualBasic.VBCodeProvider
Additional Documentation
Feedback & Contributing
System.CodeDom is released as open source under the MIT license. Bug reports and contributions are welcome at the GitHub repository.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 is compatible. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.6.2
- No dependencies.
-
.NETStandard 2.0
- No dependencies.
-
net8.0
- No dependencies.
-
net9.0
- No dependencies.
NuGet packages (448)
Showing the top 5 NuGet packages that depend on System.CodeDom:
Package | Downloads |
---|---|
EntityFramework
Entity Framework 6 (EF6) is a tried and tested object-relational mapper for .NET with many years of feature development and stabilization. |
|
System.Management
Provides access to a rich set of management information and management events about the system, devices, and applications instrumented to the Windows Management Instrumentation (WMI) infrastructure. Commonly Used Types: System.Management.ManagementClass System.Management.ManagementObject System.Management.SelectQuery |
|
Mono.TextTemplating
Embeddable engine for the T4 templating language, a general-purpose way to generate text or code files using C# |
|
Microsoft.Build.Tasks.Core
This package contains the Microsoft.Build.Tasks assembly which implements the commonly used tasks of MSBuild. |
|
Microsoft.Windows.Compatibility
This Windows Compatibility Pack provides access to APIs that were previously available only for .NET Framework. It can be used from both .NET as well as .NET Standard. |
GitHub repositories (126)
Showing the top 5 popular GitHub repositories that depend on System.CodeDom:
Repository | Stars |
---|---|
microsoft/PowerToys
Windows system utilities to maximize productivity
|
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dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
|
|
dotnet/roslyn
The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
|
|
dotnet/orleans
Cloud Native application framework for .NET
|
|
dotnet/machinelearning
ML.NET is an open source and cross-platform machine learning framework for .NET.
|