SwiftState 3.0.1

dotnet add package SwiftState --version 3.0.1
                    
NuGet\Install-Package SwiftState -Version 3.0.1
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SwiftState" Version="3.0.1" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SwiftState" Version="3.0.1" />
                    
Directory.Packages.props
<PackageReference Include="SwiftState" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SwiftState --version 3.0.1
                    
#r "nuget: SwiftState, 3.0.1"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SwiftState@3.0.1
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SwiftState&version=3.0.1
                    
Install as a Cake Addin
#tool nuget:?package=SwiftState&version=3.0.1
                    
Install as a Cake Tool

SwiftState

SwiftState is a lightweight, fluent state machine library for .NET. It allows you to define states and transitions using a clean and expressive API.

Features

  • Fluent API: Define states and transitions using a readable, chainable syntax.
  • Direct Transitions: Map inputs directly to target states.
  • Conditional Transitions: Use predicates to determine transitions based on input values.
  • Default Transitions: Specify a fallback state when no other transition matches.
  • Generic Support: Works with any type for inputs and state IDs.
  • High Performance: Uses compiled expression trees for conditional transitions and frozen dictionaries for direct lookups.

Installation

NuGet version

You can install SwiftState via NuGet Package Manager:

dotnet add package SwiftState

Or via the NuGet gallery: https://www.nuget.org/packages/SwiftState/

Usage

Basic Example

Here's a simple example of a state machine that transitions based on character inputs:

using SwiftState;

// Create a builder for a state machine with char inputs and string state IDs
var builder = new StateBuilder<char, string>("Initial");

// Define transitions
builder.When('a', "StateA");
builder.When('b', "StateB");

// Build the initial state
State<char, string> initialState = builder.Build();

// Transition
if (initialState.TryTransition('a', out State<char, string> nextState))
{
    Console.WriteLine($"Transitioned to: {nextState.Id}"); // Output: Transitioned to: StateA
}

Conditional Transitions

You can define transitions based on conditions:

var builder = new StateBuilder<int, string>("Start");

// Transition if input is greater than 10
builder.When(i => i > 10, "HighValue");

// Transition if input is even
builder.When(i => i % 2 == 0, "EvenValue");

State<int, string> state = builder.Build();

if (state.TryTransition(15, out State<int, string> nextState))
{
    Console.WriteLine(nextState.Id); // Output: HighValue
}

Default Transitions

You can specify a default state to transition to if no other conditions are met:

var builder = new StateBuilder<string, string>("Idle");

builder.When("run", "Running");
builder.Default("Error");

State<string, string> state = builder.Build();

// "jump" is not defined, so it transitions to Default
state.TryTransition("jump", out State<string, string> nextState); 
Console.WriteLine(nextState.Id); // Output: Error

Chained Transitions

You can chain transitions to define complex state flows:

var builder = new StateBuilder<char, string>("Start");

// Define a sequence: Start -> 'a' -> StateA -> 'b' -> StateB
builder.When('a', "StateA")
       .When('b', "StateB");

State<char, string> startState = builder.Build();

startState.TryTransition('a', out State<char, string> stateA);
stateA.TryTransition('b', out State<char, string> stateB);

Console.WriteLine(stateB.Id); // Output: StateB

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
3.0.1 99 1/23/2026
3.0.0 87 1/20/2026
2.0.0 192 1/12/2026
1.2.0 127 1/10/2026
1.1.0 117 1/8/2026
1.0.2 112 1/8/2026
1.0.0 132 1/8/2026