SpriteFontPlus 0.7.6.34

There is a newer version of this package available.
See the version list below for details.
dotnet add package SpriteFontPlus --version 0.7.6.34                
NuGet\Install-Package SpriteFontPlus -Version 0.7.6.34                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SpriteFontPlus" Version="0.7.6.34" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SpriteFontPlus --version 0.7.6.34                
#r "nuget: SpriteFontPlus, 0.7.6.34"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SpriteFontPlus as a Cake Addin
#addin nuget:?package=SpriteFontPlus&version=0.7.6.34

// Install SpriteFontPlus as a Cake Tool
#tool nuget:?package=SpriteFontPlus&version=0.7.6.34                

Library extending functionality of the SpriteFont.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.5

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on SpriteFontPlus:

Package Downloads
MOGI

Package Description

Zen.Assets

This is a helper project for a MonoGame project to store game assets.

WinterRose.Monogame

A framework on top of the Monogame framework made by and for myself. however you can use it for yourself aswell. there is no documentation so youll have to figure it out by trial and error

MonoGame.Extended.Gui.SFPlus

MonoGame.Extended.Gui ported to use SpriteFontPlus

MonoGameHtml

A React JS-like approach to UI for dynamic, realtime applications in MonoGame.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on SpriteFontPlus:

Repository Stars
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
DarwinBaker/AATool
A tool to track Minecraft Advancement progress.
Version Downloads Last updated
0.9.2 15,929 2/13/2021
0.8.5.43 3,164 10/15/2020
0.8.1.40 1,802 8/16/2020
0.8.0.38 3,359 6/15/2020
0.8.0.37 2,580 5/9/2020
0.7.6.34 898 2/23/2020
0.7.5.26 559 1/27/2020
0.7.1.25 4,599 1/4/2020