SpirvReflector 0.2.4

There is a newer version of this package available.
See the version list below for details.
dotnet add package SpirvReflector --version 0.2.4                
NuGet\Install-Package SpirvReflector -Version 0.2.4                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SpirvReflector" Version="0.2.4" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SpirvReflector --version 0.2.4                
#r "nuget: SpirvReflector, 0.2.4"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SpirvReflector as a Cake Addin
#addin nuget:?package=SpirvReflector&version=0.2.4

// Install SpirvReflector as a Cake Tool
#tool nuget:?package=SpirvReflector&version=0.2.4                

<p align="center"><img src="icon.png" width="400px" height="400px"/></p>

A pure C# implementation SPIR-V reflection. Provides binding and statistical information about SPIR-V shader bytecode, which is great for generating automatic pipeline bindings aiding debug/analysis.

GitHub GitHub last commit Nuget

Build Status

Build Status

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SpirvReflector:

Package Downloads
Molten.Graphics.Vulkan

The start of an open-source, cross-platform game engine, written in C#

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SpirvReflector:

Repository Stars
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Version Downloads Last updated
0.2.5 3,044 6/10/2023
0.2.4 274 5/29/2023
0.2.3 196 5/28/2023
0.2.2 209 5/27/2023
0.2.1 227 5/25/2023
0.2.0 200 5/24/2023
0.1.2 196 5/23/2023
0.1.1 194 5/22/2023
0.1.0 195 5/20/2023

Improved bytecode memory safety
Added SpirvReflectionFlags.NoSafeCopy
SpirvReflectionResult.Flags property now contains the reflection flags
Removed SpirvReflectContext.Flags property
Improved constant value detection/support
Improved shader resource type detection