SpawnDev.BlazorJS.WebWorkers 2.2.87

There is a newer version of this package available.
See the version list below for details.
dotnet add package SpawnDev.BlazorJS.WebWorkers --version 2.2.87                
NuGet\Install-Package SpawnDev.BlazorJS.WebWorkers -Version 2.2.87                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SpawnDev.BlazorJS.WebWorkers" Version="2.2.87" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SpawnDev.BlazorJS.WebWorkers --version 2.2.87                
#r "nuget: SpawnDev.BlazorJS.WebWorkers, 2.2.87"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SpawnDev.BlazorJS.WebWorkers as a Cake Addin
#addin nuget:?package=SpawnDev.BlazorJS.WebWorkers&version=2.2.87

// Install SpawnDev.BlazorJS.WebWorkers as a Cake Tool
#tool nuget:?package=SpawnDev.BlazorJS.WebWorkers&version=2.2.87                

<p align="center"> <a href="#"> <img alt="SpawnDev.BlazorJS" width="128px" height="128px" src="https://raw.githubusercontent.com/LostBeard/SpawnDev.BlazorJS/main/SpawnDev.BlazorJS.Test/wwwroot/icon-128.png"></img> </a> </p>

NuGet

Package Description
SpawnDev.BlazorJS <br /> NuGet version Enhanced Blazor WebAssembly Javascript interop
SpawnDev.BlazorJS.WebWorkers <br /> NuGet version Blazor WASM WebWorkers, SharedWebWorkers, and ServiceWorker

Documentation
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SpawnDev.BlazorJS

NuGet

Full Blazor WebAssembly and Javascript interop. Create, access properties, call methods, and add/remove event handlers of any Javascript objects the .Net way without writing Javascript.

Supported .Net Versions

  • Blazor WebAssembly .Net 6, 7, and 8
    • Tested VS Template: Blazor WebAssembly Standalone App
  • Blazor United .Net 8 (in WebAssembly project only)
    • Tested VS Template: Blazor Web App (Auto or WebAssembly interactive mode)

For more information about Blazor types:
Blazor: versions, benefits and when to use it

Features:

  • Over 300 strongly typed JSObject wrappers (listed here) included in BlazorJS including DOM, Crypto, WebGL, WebRTC, and Promises allow direct interaction with Javascript
  • Use Javascript libraries in Blazor without writing any Javascript code
  • BlazorJSRuntime wraps the default JSRuntime adding additional functionality
  • Create new Javascript objects directly from Blazor
  • Get and set Javascript object properties as well as access methods
  • Easily pass .Net methods to Javascript using JSEventCallback, Callback.Create or Callback.CreateOne methods
  • 2 options for wrapping your Javascript objects for direct manipulation from Blazor (No javascript required!)
    • Create a class that inherits JSObject and defines the methods, properties, events, and constructors of your Javascript object (best option)
    • Create an interface that implements IJSObject and defines the methods and properties of your Javascript object (more limited than JSObject option)
  • Use SpawnDev.BlazorJS.WebWorkers to enable calling Blazor services in SharedWorkers and DedicatedWorkers
  • Run Blazor WASM in ServiceWorkers to handle ServiceWorker events in .Net
  • Supports Promises, Union method parameters, passing undefined to Javascript, and more

Issues and Feature requests

I'm here to help. If you find a bug or missing properties, methods, or Javascript objects please submit an issue here on GitHub. I will help as soon as possible.

BlazorJSRuntime

Getting started. Using BlazorJS requires 2 changes to your Program.cs.

  • Add the BlazorJSRuntime service with builder.Services.AddBlazorJSRuntime()
  • Initialize BlazorJSRuntime by calling builder.Build().BlazorJSRunAsync() instead of builder.Build().RunAsync()
// ... other usings
using SpawnDev.BlazorJS;

// ... normal builder code
var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.RootComponents.Add<HeadOutlet>("head::after");
// Services section
// Add SpawnDev.BlazorJS.BlazorJSRuntime
builder.Services.AddBlazorJSRuntime();
// ... more app services (such as WebWorkerService if needed)
// build and Init using BlazorJSRunAsync (instead of RunAsync)
await builder.Build().BlazorJSRunAsync();

Inject into components

[Inject]
BlazorJSRuntime JS { get; set; }

Examples uses

// Get and Set
var innerHeight = JS.Get<int>("window.innerHeight");
JS.Set("document.title", "Hello World!");

// Call
var item = JS.Call<string?>("localStorage.getItem", "itemName");
JS.CallVoid("addEventListener", "resize", Callback.Create(() => Console.WriteLine("WindowResized"), _callBacks));

// Attach events
using var window = JS.Get<Window>("window");
window.OnOffline += Window_OnOffline;

// AddEventListener and RemoveEventListener are supported on all EventTarget objects
window.AddEventListener("resize", Window_OnResize, true);

window.RemoveEventListener("resize", Window_OnResize, true);

IMPORTANT NOTE - Async vs Sync Javascript calls

SpawnDev's BlazorJSRuntime behaves differently than Microsoft's Blazor JSRuntime. SpawnDev's BlazorJSRuntime is more of a 1 to 1 mapping to Javascript.

When calling Javascript methods that are not asynchronous and do not return a Promise you need to use the synchronous BlazorJSRuntime methods Call, CallVoid, or Get. Unlike the default Blazor JSRuntime which would allow the use of InvokeAsync, you must use the synchronous BlazorJSRuntime methods.

Use synchronous BlazorJSRuntime calls for synchronous Javascript methods. BlazorJSRuntime CallAsync would throw an error if used on the below Javascript method.

// Javascript
function AddNum(num1, num2){
    return num1 + num2;
}
// C#
var total = JS.Call<int>("AddNum", 20, 22);
// total == 42 here

Use asynchronous BlazorJSRuntime calls for asynchronous Javascript methods.

// Javascript
async function AddNum(num1, num2){
    return num1 + num2;
}
// C#
var total = await JS.CallAsync<int>("AddNum", 20, 22);
// total == 42 here

Use asynchronous BlazorJSRuntime calls for methods that return a Promise.

// Javascript
function AddNum(num1, num2){
    return new Promise((resolve, reject)=>{
        resolve(num1 + num2);
    });
}
// C#
var total = await JS.CallAsync<int>("AddNum", 20, 22);
// total == 42 here

IJSInProcessObjectReference extended

// Get Set
var window = JS.Get<IJSInProcessObjectReference>("window");
window.Set("myVar", 5);
var myVar = window.Get<int>("myVar");

// Call
window.CallVoid("addEventListener", "resize", Callback.Create(() => Console.WriteLine("WindowResized")));

Create a new Javascript object

IJSInProcessObjectReference worker = JS.New("Worker", myWorkerScript);

JSEventCallback

Now used extensively throughout the JSObject collection, JSEventCallback allows a clean .Net style way to add and remove .Net callbacks for Javascript events.

With JSEventCallback the operands += and -= can be used to attach and detach .Net callbacks to Javascript events. All reference handling is done automatically when events are added and removed.

Example taken from the Window JSObject class which inherits from EventTarget.

// This is how JSEventCallback is implemented in the Window class
public JSEventCallback<StorageEvent> OnStorage { get => new JSEventCallback<StorageEvent>(o => AddEventListener("storage", o), o => RemoveEventListener("storage", o)); set { /** set MUST BE HERE TO ENABLE += -= operands **/ } }

Example event attach detach

void AttachEventHandlersExample()
{
    using var window = JS.Get<Window>("window");
    // If this is the first time Window_OnStorage has been attached to an event a .Net reference is automatically created and held for future use and removal
    window.OnStorage += Window_OnStorage;
    // the window JSObject reference can safely be disposed as the .Net reference is attached to Window_OnStorage internally
}
void DetachEventHandlersExample()
{
    using var window = JS.Get<Window>("window");
    // If this is the last reference of Window_OnStorage being removed then the .Net reference will automatically be disposed.
    // IMPORTANT - detaching is important for preventing resource leaks. .Net references are only released when the reference count reaches zero (same number of -= as += used)
    window.OnStorage -= Window_OnStorage;
}

JSEventCallback arguments are optional

Methods attached using JSEventCallbacks are strongly typed, and like Javascript, all arguments are optional. This will improve performance as unused variables will not be brought into Blazor during the event.

Example event attach detach (from above) without using any callback arguments.

void AttachEventHandlersExample()
{
    using var window = JS.Get<Window>("window");
    window.OnStorage += Window_OnStorage;
}
void DetachEventHandlersExample()
{
    using var window = JS.Get<Window>("window");
    window.OnStorage -= Window_OnStorage;
}
// The method below is not using the optional StorageEvent argument
void Window_OnStorage()
{
    Console.WriteLine($"StorageEvent");
}

Action and Func serialization

BlazorJS supports serialization of both Func and Action types. Internally the BlazorJS.Callback object is used. Serialized and deserialized Action and Func objects must call their DisposeJS() extension method to dispose the auto created and associated Callback and/or Function objects.

Action test from BlazorJSUnitTests.cs

var tcs = new TaskCompletionSource<bool>();
var callback = () =>
{
    tcs.TrySetResult(true);
};
JS.CallVoid("setTimeout", callback, 100);
await tcs.Task;
callback.DisposeJS();

Func<,> test from BlazorJSUnitTests.cs

int testValue = 42;
var origFunc = new Func<int, int>((val) =>
{
    return val;
});
// set a global Javascript var to our Func<int>
// if this is the first time this Func is passed to Javascript a Callback will be created and associated to this Func for use in future serialization
// the auto created Callback must be disposed by calling the extension method Func.DisposeJS()
JS.Set("_funcCallback", origFunc);
// read back in our Func as an Func 
// internally a Javascript Function reference is created and associated with this Func.
// the auto created Function must be disposed by calling the extension method Func.DisposeJS()
var readFunc = JS.Get<Func<int, int>>("_funcCallback");
var readVal = readFunc(testValue);
if (readVal != testValue) throw new Exception("Unexpected result");
// dispose the Function created and associated with the read Func
readFunc.DisposeJS();
// dispose the Callback created and associated with the original Func
origFunc.DisposeJS();

Callback

The Callback object is used internally to support Action and Func serialization. It can be used for a bit more control over the lifetime of you callbacks. Pass methods to Javascript using the Callback.Create and Callback.CreateOne methods. These methods use type arguments to set the types expected for incoming arguments (if any) and the expected return type (if any.) async methods are passed as Promises.

Pass lambda callbacks to Javascript

JS.Set("testCallback", Callback.Create<string>((strArg) => {
    Console.WriteLine($"Javascript sent: {strArg}");
    // this prints "Hello callback!"
}));
// in Javascript
testCallback('Hello callback!');

Pass method callbacks to Javascript

string SomeNetFn(string input){
    return $"Recvd: {input}";
}

JS.Set("someNetFn", Callback.CreateOne<string, string>(SomeNetFn));
// in Javascript
someNetFn('Hello callback!');

// prints
Recvd: Hello callback!

Pass async method callbacks to Javascript Under the hood, BlazorJS is returning a Promise to Javascript when the method is called

async Task<string> SomeNetFnAsync(string input){
    return $"Recvd: {input}";
}

JS.Set("someNetFnAsync", Callback.CreateOne<string, string>(SomeNetFnAsync));
// in Javascript
await someNetFnAsync('Hello callback!');

// prints
Recvd: Hello callback!

IJSObject Interface

SpawnDev.BlazorJS can now wrap Javascript objects using interfaces. Just like objects derived from the JSObject class, IJSObject interfaces internally use IJSInProcessObjectReference to wrap a Javascript object for direct manipulation and can be passed to and from Javascript. The main difference is IJSObjects use DispatchProxy to implement the desired interface at runtime instead of requiring a type that inherits JSObject. Currently SpawnDev.BlazorJS does not provide any interfaces for Javascript objects or APIs but interfaces are simple to set up.

IJSObject Example

// create an interface for your Javascript object that implements IJSObject
public interface IWindow : IJSObject 
{
    string Name { get; set; }
    void Alert(string msg = "");
    // ...
}

// use your IJSObject interface to interact with the Javascript object
public void IJSObjectInterfaceTest() {
    var w = JS.Get<IWindow>("window");
    var randName = Guid.NewGuid().ToString();
    // directly set the window.name property
    w.Name = randName;
    // verify the read back
    if (w.Name != randName) throw new Exception("Interface property set/get failed");
}

JSObject Base Class

JSObjects are wrappers around IJSInProcessReference objects that can be passed to and from Javascript and allow strongly typed access to the underlying object.

JSObject type wrapper example (same as the IJSObject interface example above but with JSObject)

// create a class for your Javascript object that inherits from JSObject
public class Window : JSObject 
{
    // required constructor
    public Window(IJSInProcessObjectReference _ref) : base(_ref) { }
    public string Name { get => JSRef.Get<string>("name"); set => JSRef.Set("name", value); }
    public void Alert(string msg = "") => JSRef.CallVoid(msg);
    // ...
}

// use the JSObject class to interact with the Javascript object
public void JSObjectClassTest() {
    var w = JS.Get<Window>("window");
    var randName = Guid.NewGuid().ToString();
    // directly set the window.name property
    w.Name = randName;
    // verify the read back
    if (w.Name != randName) throw new Exception("Interface property set/get failed");
}

Use the extended functions of IJSInProcessObjectReference to work with Javascript objects or use the growing library of over 300 of the most common Javascript objects, including ones for Window, Document, Storage (localStorage and sessionStorage), WebGL, WebRTC, and more in SpawnDev.BlazorJS.JSObjects. JSObjects are wrappers around IJSInProcessObjectReference that allow strongly typed use.

Below shows a section of the SpawnDev.BlazorJS.JSObjects.Window class. Window's base type, EventTarget, inherits from JSObject.

public class Window : EventTarget {
    // all JSObject types must have this constructor
    public Window(IJSInProcessObjectReference _ref) : base(_ref) { }
    // here is a property with both getter and setter
    public string? Name { get => JSRef.Get<string>("name"); set => JSRef.Set("name", value); }
    // here is a read only property that returns another JSObject type
    public Storage LocalStorage => JSRef.Get<Storage>("localStorage");
    // here are methods
    public long SetTimeout(Callback callback, double delay) => JSRef.Call<long>("setTimeout", callback, delay);
    public void ClearTimeout(long requestId) => JSRef.CallVoid("clearTimeout", requestId);    
    // ... 
}

Below the JSObject derived Window class is used

// below the JSObject derived Window class is used
using var window = JS.Get<Window>("window");
var randName = Guid.NewGuid().ToString();
// set and get properties
window.Name = randName;
var name = window.Name;
// call methods
window.Alert("Hello!");

Promise

SpawnDev.BlazorJS.JSObjects.Promise - is a JSObject wrapper for the Javascript Promise class. Promises can be created in .Net to wrap async methods or Tasks. They are essentially Javascript's version of Task.

Ways to create a Promise in .Net

var promise = new Promise();
// pass to Javascript api
...
// then later resolve
promise.Resolve();

Create Promise from lambda

var promise = new Promise(async () => {
    await Task.Delay(5000);
});
// pass to Javascript api

Create Promise from lambda with return value

var promise = new Promise<string>(async () => {
    await Task.Delay(5000);
    return "Hello world!";
});
// pass to Javascript api

Create Promise from Task

var taskSource = new TaskCompletionSource<string>();
var promise = new Promise<string>(taskSource.Task);
// pass to Javascript api
...
// then later resolve
taskSource.TrySetResult("Hello world!");

Below is a an example that uses Promises to utilize the Web Locks API

using var navigator = JS.Get<Navigator>("navigator");
using var locks = navigator.Locks;

Console.WriteLine($"lock: 1");

using var waitLock = locks.Request("my_lock", Callback.CreateOne((Lock lockObj) => new Promise(async () => {
    Console.WriteLine($"lock acquired 3");
    await Task.Delay(5000);
    Console.WriteLine($"lock released 4");
})));

using var waitLock2 = locks.Request("my_lock", Callback.CreateOne((Lock lockObj) => new Promise(async () => {
    Console.WriteLine($"lock acquired 5");
    await Task.Delay(5000);
    Console.WriteLine($"lock released 6");
})));

Console.WriteLine($"lock: 2");

Custom JSObjects

Implement your own JSObject classes for Javascript objects not already available in the BlazorJS.JSObjects library.

Instead of this (simple but not as reusable)

var audio = JS.New("Audio", "https://some_audio_online");
audio.CallVoid("play");

You can do this...
Create a custom JSObject wrapper

public class Audio : JSObject
{
    public Audio(IJSInProcessObjectReference _ref) : base(_ref) { }
    public Audio(string url) : base(JS.New("Audio", url)) { }
    public void Play() => JSRef.CallVoid("play");
}

Then use your new object

var audio = new Audio("https://some_audio_online");
audio.Play();

Union

Use the Union<T1, T2, ...> type with method parameters for strong typing while allowing unrelated types just like in TypeScript.

void UnionTypeTestMethod(string varName, Union<bool?, string?>? unionTypeValue)
{
    JS.Set(varName, unionTypeValue);
}

var stringValue = "Hello world!";
UnionTypeTestMethod("_stringUnionValue", stringValue);
if (stringValue != JS.Get<string?>("_stringUnionValue")) throw new Exception("Unexpected result");

var boolValue = true;
UnionTypeTestMethod("_boolUnionValue", boolValue);
if (boolValue != JS.Get<bool?>("_boolUnionValue")) throw new Exception("Unexpected result");

Undefinable

Use Undefinable<T> type to pass undefined to Javascript

Some Javascript API calls may have optional parameters that behave differently depending on if you pass a null versus undefined. You can now retain strong typing on JSObject method calls and support passing undefined for JSObject parameters.

New Undefinable<T> type.

Example from Test app unit tests

// an example method with a parameter that can also be null or undefined
// T of Undefinable<T> must be nullable
void MethodWithUndefinableParams(string varName, Undefinable<bool?>? window)
{
    JS.Set(varName, window);
}

bool? w = false;
// test to show the value is passed normally
MethodWithUndefinableParams("_willBeDefined2", w);
bool? r = JS.Get<bool?>("_willBeDefined2");
if (r != w) throw new Exception("Unexpected result");

w = null;
// null defaults to passing as undefined
MethodWithUndefinableParams("_willBeUndefined2", w);
if (!JS.IsUndefined("_willBeUndefined2")) throw new Exception("Unexpected result");

// if you need to pass null to an Undefinable parameter use Undefinable<T?>.Null
MethodWithUndefinableParams("_willBeNull2", Undefinable<bool?>.Null);
if (JS.IsUndefined("_willBeNull2")) throw new Exception("Unexpected result");

// another way to pass undefined
MethodWithUndefinableParams("_willAlsoBeUndefined2", Undefinable<bool?>.Undefined);
if (!JS.IsUndefined("_willAlsoBeUndefined2")) throw new Exception("Unexpected result");

If using JSObjects you can also use JSObject.Undefined<T> to create an instance that will be passed to Javascript as undefined.

// Create an instance of the Window JSObject class that is revived in Javascript as undefined
var undefinedWindow = JSObject.Undefined<Window>();
// undefinedWindow is an instance of Window that is revived in Javascript as undefined
JS.Set("_undefinedWindow", undefinedWindow);
var isUndefined = JS.IsUndefined("_undefinedWindow");
// isUndefined == true here

SpawnDev.BlazorJS.WebWorkers

NuGet

  • Easily call Blazor Services in separate threads with WebWorkers and SharedWebWorkers

  • Works in Blazor WASM .Net 6, 7, and 8.

  • Does not require SharedArrayBuffer and therefore does not require the special HTTP headers associated with using it.

  • Supports and uses transferable objects whenever possible

  • Run Blazor WASM in a Service Worker

Tested working in the following browsers (tested with .Net 8.) Chrome Android does not currently support SharedWorkers.

Browser WebWorker Status SharedWebWorker Status
Chrome
MS Edge
Firefox
Chrome Android ❌ (SharedWorker not supported by browser)
MS Edge Android ❌ (SharedWorker not supported by browser)
Firefox Android

Issues can be reported here on GitHub.

Example WebWorkerService setup and usage.

// Program.cs
...
using SpawnDev.BlazorJS;
using SpawnDev.BlazorJS.WebWorkers;

var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.RootComponents.Add<HeadOutlet>("head::after");
// Add SpawnDev.BlazorJS.BlazorJSRuntime
builder.Services.AddBlazorJSRuntime();
// Add SpawnDev.BlazorJS.WebWorkers.WebWorkerService
builder.Services.AddWebWorkerService(webWorkerService =>
{
    // Optionally configure the WebWorkerService service before it is used
    // Default WebWorkerService.TaskPool settings: PoolSize = 0, MaxPoolSize = 1, AutoGrow = true
    // Below sets TaskPool max size to 2. By default the TaskPool size will grow as needed up to the max pool size.
    // Setting max pool size to -1 will set it to the value of navigator.hardwareConcurrency
    webWorkerService.TaskPool.MaxPoolSize = 2;
    // Below is telling the WebWorkerService TaskPool to set the initial size to 2 if running in a Window scope and 0 otherwise
    // This starts up 2 WebWorkers to handle TaskPool tasks as needed
    // Setting this to -1 will set the initial pool size to max pool size
    webWorkerService.TaskPool.PoolSize = webWorkerService.GlobalScope == GlobalScope.Window ? 2 : 0;
});
// Add services
builder.Services.AddSingleton<IFaceAPIService, FaceAPIService>();
builder.Services.AddSingleton<IMathsService, MathsService>();
builder.Services.AddScoped((sp) => new HttpClient { BaseAddress = new Uri(builder.HostEnvironment.BaseAddress) });
// ...

// build and Init using BlazorJSRunAsync (instead of RunAsync)
await builder.Build().BlazorJSRunAsync();

WebWorkerService.TaskPool

WebWorkerService.TaskPool is ready to call any registered service in a background thread. If WebWorkers are not supported, TaskPool calls will run in the Window scope. The TaskPool settings can be configured when calling AddWebWorkerService(). By default, no worker tasks are started automatically at startup and the max pool size is set to 1.

Supported Calling Conventions

This applies to any class that inherits from AsyncCallDispatcher such as the instances TaskPool, and WindowTask or the classes WebWorker, SharedWebWorker, and WebWorkerPool.

Expressions - Run(), Set()

  • Supports generics, property get and set, asynchronous and synchronous method calls.
  • Supports calling private methods from inside the owning class.

Delegates - Invoke()

  • Supports generics, asynchronous and synchronous method calls.
  • Supports calling private methods from inside the owning class.

Interface proxy - GetService()

  • Supports generics, and asynchronous method calls. (uses DispatchProxy)
  • Does not support static methods, private methods, synchronous calls, or properties.
  • Requires services to be registered using an interface.

Example that demonstrates using an Expression and a Delegate.

public class MyService
{
    WebWorkerService WebWorkerService;
    public MyService(WebWorkerService webWorkerService)
    {
        WebWorkerService = webWorkerService;
    }
    string WorkerMethod(string input)
    {
        return $"Hello {input} from {WebWorkerService.InstanceId}";
    }
    public async Task CallWorkerMethod()
    {
        // Call the private method WorkerMethod on this scope (normal)
        Console.WriteLine(WorkerMethod(WebWorkerService.InstanceId));

        // Call the private method WorkerMethod in a WebWorker thread using an Expression
        Console.WriteLine(await WebWorkerService.TaskPool.Run(() => WorkerMethod(WebWorkerService.InstanceId)));

        // Call the private method WorkerMethod in a WebWorker thread using a Delegate
        Console.WriteLine(await WebWorkerService.TaskPool.Invoke(WorkerMethod, WebWorkerService.InstanceId));
    }
}

WebWorkerService.WindowTask

Sometimes WebWorkers may need to call back into the Window thread that owns them. This can easily be achieved using WebWorkerService.WindowTask.

public class MyService
{
    WebWorkerService WebWorkerService;
    public MyService(WebWorkerService webWorkerService)
    {
        WebWorkerService = webWorkerService;
    }
    string CalledOnWindow(string input)
    {
        return $"Hello {input} from {WebWorkerService.InstanceId}";
    }
    public async Task StartedInWorker()
    {   
        // Do some work ...         
        // report back to Window (Expression example)
        // Call the private method CalledOnWindow on the Window thread using an Expression
        Console.WriteLine(await WebWorkerService.WindowTask.Run(() => CalledOnWindow(WebWorkerService.InstanceId)));

        // Do some more work ...         
        // report back to Window again (Delegate example)
        // Call the private method CalledOnWindow on the Window thread using a Delegate
        Console.WriteLine(await WebWorkerService.WindowTask.Invoke(CalledOnWindow, WebWorkerService.InstanceId));
    }
}

WebWorker

You can use the properties WebWorkerService.SharedWebWorkerSupported and WebWorkerService.WebWorkerSupported to check for support.

For a simple fallback when not supported:

  • If WebWorkerService.GetWebWorker() returns a WebWorker, use WebWorker.GetService<T>().
  • If WebWorkerService.GetWebWorker() returns a null, use IServiceProvider.GetService<T>().

Example component code that uses a service (IMyService) in a WebWorker if supported and in the default Window context if not.

[Inject]
WebWorkerService workerService { get; set; }

[Inject]
IServiceProvider serviceProvider { get; set; }

// MyServiceAuto will be IMyService running in the WebWorker context if available and IMyService running in the Window context if not
IMyService MyService { get; set; }

WebWorker? webWorker { get; set; }

protected override async Task OnInitializedAsync()
{
    // GetWebWorker() will return null if workerService.WebWorkerSupported == false
    webWorker = await workerService.GetWebWorker();
    // get the WebWorker's service instance if available or this Window's service instance if not
    MyService = webWorker != null ? webWorker.GetService<IMyService>() : serviceProvider.GetService<IMyService>();
    await base.OnInitializedAsync();
}

Another example with a progress callback.


// Create a WebWorker

[Inject]
WebWorkerService workerService { get; set; }
 
 // ...

var webWorker = await workerService.GetWebWorker();

// Call GetService<ServiceInterface> on a web worker to get a proxy for the service on the web worker.
// GetService can only be called with Interface types
var workerMathService = webWorker.GetService<IMathsService>();

// Call async methods on your worker service 
var result = await workerMathService.CalculatePi(piDecimalPlaces);

// Action types can be passed for progress reporting
var result = await workerMathService.CalculatePiWithActionProgress(piDecimalPlaces, new Action<int>((i) =>
{
    // the worker thread can call this method to report progress if desired
    piProgress = i;
    StateHasChanged();
}));

SharedWebWorker

Calling GetSharedWebWorker in another window with the same sharedWorkerName will return the same SharedWebWorker

// Create or get SHaredWebWorker with the provided sharedWorkerName
var sharedWebWorker = await workerService.GetSharedWebWorker("workername");

// Just like WebWorker but shared
var workerMathService = sharedWebWorker.GetService<IMathsService>();

// Call async methods on your shared worker service
var result = await workerMathService.CalculatePi(piDecimalPlaces);

Send events

// Optionally listen for event messages
worker.OnMessage += (sender, msg) =>
{
    if (msg.TargetName == "progress")
    {
        PiProgress msgData = msg.GetData<PiProgress>();
        piProgress = msgData.Progress;
        StateHasChanged();
    }
};

// From SharedWebWorker or WebWorker threads send an event to connected parents
workerService.SendEventToParents("progress", new PiProgress { Progress = piProgress });

// Or on send an event to a connected worker
webWorker.SendEvent("progress", new PiProgress { Progress = piProgress });

Worker Transferable JSObjects

Faster is better. SpawnDev WebWorkers use transferable objects by default for better performance, but it can be disabled with WorkerTransferAttribute. Setting WorkerTransfer to false will cause the property, return value, or parameter to be copied to the receiving thread instead of transferred.

Example

public class ProcessFrameResult : IDisposable
{
    [WorkerTransfer(false)]
    public ArrayBuffer? ArrayBuffer { get; set; }
    public byte[]? HomographyBytes { get; set; }
    public void Dispose(){
        ArrayBuffer?.Dispose();
    }
}

[return: WorkerTransfer(false)]
public async Task<ProcessFrameResult?> ProcessFrame([WorkerTransfer(false)] ArrayBuffer? frameBuffer, int width, int height, int _canny0, int _canny1, double _needlePatternSize)
{
    var ret = new ProcessFrameResult();
    // ...
    return ret;
}

In the above example; the WorkerTransferAttribute on the return type set to false will prevent all properties of the return type from being transferred.

Transferable JSObject types. Source MDN

ArrayBuffer
MessagePort
ReadableStream
WritableStream
TransformStream
AudioData
ImageBitmap
VideoFrame
OffscreenCanvas
RTCDataChannel

ServiceWorker

As of version 2.2.21 SpawnDev.BlazorJS.WebWorkers supports running Blazor WASM apps in ServiceWorkers. Your app can now register a class to run in the ServiceWorker to handle ServiceWorker events.

wwwroot/service-worker.js

Create or modify to match the line below.

importScripts('_content/SpawnDev.BlazorJS.WebWorkers/spawndev.blazorjs.webworkers.js');

Program.cs

A minimal Program.cs

var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.RootComponents.Add<HeadOutlet>("head::after");
// SpawnDev.BlazorJS
builder.Services.AddBlazorJSRuntime();
// SpawnDev.BlazorJS.WebWorkers
builder.Services.AddWebWorkerService();
// Register a ServiceWorker handler (AppServiceWorker here) that inherits from ServiceWorkerEventHandler
builder.Services.RegisterServiceWorker<AppServiceWorker>();
// Or Unregister the ServiceWorker if no longer desired
//builder.Services.UnregisterServiceWorker();
// SpawnDev.BlazorJS startup (replaces RunAsync())
await builder.Build().BlazorJSRunAsync();

AppServiceWorker.cs

A verbose service worker implementation example.

  • Handle ServiceWorker events by overriding the ServiceWorkerEventHandler base class virtual methods.
  • The ServiceWorker event handlers are only called when running in a ServiceWorkerGlobalScope context.
  • The AppServiceWorker singleton may be started in any scope and therefore must be scope aware. (For example, do not try to use localStorage in a Worker scope.)
public class AppServiceWorker : ServiceWorkerEventHandler
{
    public AppServiceWorker(BlazorJSRuntime js, ServiceWorkerConfig serviceWorkerConfig) : base(js, serviceWorkerConfig)
    {

    }

    // called before any ServiceWorker events are handled
    protected override async Task OnInitializedAsync()
    {
        // This service may start in any scope. This will be called before the app runs.
        // If JS.IsWindow == true be careful not stall here.
        // you can do initialization based on the scope that is running
        Log("GlobalThisTypeName", JS.GlobalThisTypeName);
    }

    protected override async Task ServiceWorker_OnInstallAsync(ExtendableEvent e)
    {
        Log($"ServiceWorker_OnInstallAsync");
        _ = ServiceWorkerThis!.SkipWaiting();   // returned task can be ignored
    }

    protected override async Task ServiceWorker_OnActivateAsync(ExtendableEvent e)
    {
        Log($"ServiceWorker_OnActivateAsync");
        await ServiceWorkerThis!.Clients.Claim();
    }

    protected override async Task<Response> ServiceWorker_OnFetchAsync(FetchEvent e)
    {
        Log($"ServiceWorker_OnFetchAsync", e.Request.Method, e.Request.Url);
        Response ret;
        try
        {
            ret = await JS.Fetch(e.Request);
        }
        catch (Exception ex)
        {
            ret = new Response(ex.Message, new ResponseOptions { Status = 500, StatusText = ex.Message, Headers = new Dictionary<string, string> { { "Content-Type", "text/plain" } } });
            Log($"ServiceWorker_OnFetchAsync failed: {ex.Message}");
        }
        return ret;
    }

    protected override async Task ServiceWorker_OnMessageAsync(ExtendableMessageEvent e)
    {
        Log($"ServiceWorker_OnMessageAsync");
    }

    protected override async Task ServiceWorker_OnPushAsync(PushEvent e)
    {
        Log($"ServiceWorker_OnPushAsync");
    }

    protected override void ServiceWorker_OnPushSubscriptionChange(Event e)
    {
        Log($"ServiceWorker_OnPushSubscriptionChange");
    }

    protected override async Task ServiceWorker_OnSyncAsync(SyncEvent e)
    {
        Log($"ServiceWorker_OnSyncAsync");
    }

    protected override async Task ServiceWorker_OnNotificationCloseAsync(NotificationEvent e)
    {
        Log($"ServiceWorker_OnNotificationCloseAsync");
    }

    protected override async Task ServiceWorker_OnNotificationClickAsync(NotificationEvent e)
    {
        Log($"ServiceWorker_OnNotificationClickAsync");
    }
}

IDisposable

NOTE: The above code shows quick examples. Some objects implement IDisposable, such as JSObject, Callback, and IJSInProcessObjectReference types.

JSObject types will dispose of their IJSInProcessObjectReference object when their finalizer is called if not previously disposed.

Callback types must be disposed unless created with the Callback.CreateOne method, in which case they will dispose themselves after the first callback. Disposing a Callback prevents it from being called.

IJSInProcessObjectReference does not dispose of interop resources with a finalizer and MUST be disposed when no longer needed. Failing to dispose these will cause memory leaks.

IDisposable objects returned from a WebWorker or SharedWorker service are automatically disposed after the data has been sent to the calling thread.

Support

Issues can be reported here on GitHub.

SpawnDev.BlazorJS.WebWorkers is inspired by Tewr's BlazorWorker implementation. Thank you!
https://github.com/Tewr/BlazorWorker

BlazorJS and WebWorkers Demo
https://blazorjs.spawndev.com/

Current site under development using Blazor WASM
https://www.spawndev.com/

Buy me a coffee

paypal

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SpawnDev.BlazorJS.WebWorkers:

Package Downloads
SpawnDev.BlazorJS.PeerJS

PeerJS simplifies peer-to-peer data, video, and audio calls in Blazor WebAssembly

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