SpaceWizards.NFluidsynth
0.1.0
See the version list below for details.
dotnet add package SpaceWizards.NFluidsynth --version 0.1.0
NuGet\Install-Package SpaceWizards.NFluidsynth -Version 0.1.0
<PackageReference Include="SpaceWizards.NFluidsynth" Version="0.1.0" />
paket add SpaceWizards.NFluidsynth --version 0.1.0
#r "nuget: SpaceWizards.NFluidsynth, 0.1.0"
// Install SpaceWizards.NFluidsynth as a Cake Addin #addin nuget:?package=SpaceWizards.NFluidsynth&version=0.1.0 // Install SpaceWizards.NFluidsynth as a Cake Tool #tool nuget:?package=SpaceWizards.NFluidsynth&version=0.1.0
What is this?
nfluidsynth is a C# binding for fluidsynth.
It is a P/Invoke wrapper, therefore you need native libfluidsynth.so / libfluidsynth.dylib / (lib)fluidsynth.dll. nfluidsynth builds and packages don't come up with those native libraries, so you are supposed to prepare them by yourself (at least for now).
The target API is fluidsynth 2.0.x. The API mappings may not be complete (contributions are welcome).
For real-world-ish use case, see fluidsynth-midi-service.
soundfont-player-cs might become another use case but it is very immature private hack.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
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.NETCoreApp 3.1
- No dependencies.
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.NETStandard 2.1
- No dependencies.
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net5.0
- No dependencies.
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net6.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on SpaceWizards.NFluidsynth:
Repository | Stars |
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space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
|