SpaceWizards.NFluidsynth 0.1.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package SpaceWizards.NFluidsynth --version 0.1.0                
NuGet\Install-Package SpaceWizards.NFluidsynth -Version 0.1.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SpaceWizards.NFluidsynth" Version="0.1.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SpaceWizards.NFluidsynth --version 0.1.0                
#r "nuget: SpaceWizards.NFluidsynth, 0.1.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SpaceWizards.NFluidsynth as a Cake Addin
#addin nuget:?package=SpaceWizards.NFluidsynth&version=0.1.0

// Install SpaceWizards.NFluidsynth as a Cake Tool
#tool nuget:?package=SpaceWizards.NFluidsynth&version=0.1.0                

What is this?

nfluidsynth is a C# binding for fluidsynth.

It is a P/Invoke wrapper, therefore you need native libfluidsynth.so / libfluidsynth.dylib / (lib)fluidsynth.dll. nfluidsynth builds and packages don't come up with those native libraries, so you are supposed to prepare them by yourself (at least for now).

The target API is fluidsynth 2.0.x. The API mappings may not be complete (contributions are welcome).

For real-world-ish use case, see fluidsynth-midi-service.

soundfont-player-cs might become another use case but it is very immature private hack.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETCoreApp 3.1

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.
  • net5.0

    • No dependencies.
  • net6.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SpaceWizards.NFluidsynth:

Repository Stars
space-wizards/RobustToolbox
Robust multiplayer game engine, used by Space Station 14
Version Downloads Last updated
0.1.1 1,057,283 3/19/2023
0.1.0 154,856 10/8/2022