Silksong.GameLibs 1.0.0-silksong1.0.28324

This is a prerelease version of Silksong.GameLibs.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Silksong.GameLibs --version 1.0.0-silksong1.0.28324
                    
NuGet\Install-Package Silksong.GameLibs -Version 1.0.0-silksong1.0.28324
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silksong.GameLibs" Version="1.0.0-silksong1.0.28324" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Silksong.GameLibs" Version="1.0.0-silksong1.0.28324" />
                    
Directory.Packages.props
<PackageReference Include="Silksong.GameLibs" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Silksong.GameLibs --version 1.0.0-silksong1.0.28324
                    
#r "nuget: Silksong.GameLibs, 1.0.0-silksong1.0.28324"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Silksong.GameLibs@1.0.0-silksong1.0.28324
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Silksong.GameLibs&version=1.0.0-silksong1.0.28324&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=Silksong.GameLibs&version=1.0.0-silksong1.0.28324&prerelease
                    
Install as a Cake Tool

Silksong.GameLibs

Bundler Nuget package for silksong game libraries. Strips and publicizes game libraries for local and CI development.

Versioning

This package uses semantic versioning and follows the naming scheme (package version)-silksong(silksong version), for example 1.0.0-silksong1.0.28324. This allows the package to seamlessly support multiple game versions. When a new version of the game is released, we can simply create a new version on nuget targeting that game version, without impacting existing consumers. When the content of the package itself is changed (e.g. a new file being added to the publicizer) then the package version is bumped.

Build instructions

This section is for people wanting to generate the package for a new game version; if you are just creating mods this section is not relevant to you.

To build this package, you should have ready:

  • The version of the game you want to mod
  • The dotnet CLI to build (Visual Studio's build environment will not work because it does not support netstandard2.1)

Then do the following:

  1. Note down the game version and related Steam depot IDs. Add them in a comment in the csproj so that future builders can retrieve that version to build against it again in the future.
  2. Update the TargetSilksongVersion property in the csproj.
  3. Copy the contents of the Managed folder to ref/(game version), for example, ref/1.0.28324
  4. Run dotnet build. This will strip and publicize the configured files and bundle everything to a nuget package.

Adding/removing assemblies in the build and/or publicization can be done by adjusting the SystemFiles and GameFiles item groups in the csproj.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.1

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.