SharpGLTF.Toolkit 1.0.0-alpha0021

Prefix Reserved
This is a prerelease version of SharpGLTF.Toolkit.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SharpGLTF.Toolkit --version 1.0.0-alpha0021                
NuGet\Install-Package SharpGLTF.Toolkit -Version 1.0.0-alpha0021                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpGLTF.Toolkit" Version="1.0.0-alpha0021" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpGLTF.Toolkit --version 1.0.0-alpha0021                
#r "nuget: SharpGLTF.Toolkit, 1.0.0-alpha0021"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpGLTF.Toolkit as a Cake Addin
#addin nuget:?package=SharpGLTF.Toolkit&version=1.0.0-alpha0021&prerelease

// Install SharpGLTF.Toolkit as a Cake Tool
#tool nuget:?package=SharpGLTF.Toolkit&version=1.0.0-alpha0021&prerelease                

Change Log

  • Added KHR_materials_sheen extension.
  • MeshBuilder: improved performance and memory footprint when adding triangles.
  • Extras property:
    • Improved Extras support along SceneBuilder, and Runtime namespaces.
  • Refactored Vertex Material types to support custom vertex types in a better way (Breaking change).
  • Lots of bugfixes.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (13)

Showing the top 5 NuGet packages that depend on SharpGLTF.Toolkit:

Package Downloads
Fantome.Libraries.League

Library for Parsing and Editing file formats from League of Legends

DEM.Net.glTF

glTF3D and STL exporters for DEM.Net

ValveResourceFormat

Library to decompile Valve Source 2 files

LeagueToolkit

Library for Parsing and Editing file formats from League of Legends

CUE4Parse-Conversion

Package Description

GitHub repositories (9)

Showing the top 5 popular GitHub repositories that depend on SharpGLTF.Toolkit:

Repository Stars
ValveResourceFormat/ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
WolvenKit/WolvenKit
Community Mod editor/creator for REDengine games.
riperiperi/FreeSO
Re-implementation of The Sims Online.
xivdev/Penumbra
FINAL FANTASY XIV modding, but actually good this time
dem-net/DEM.Net
Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports
Version Downloads Last updated
1.0.3 1,705 10/9/2024
1.0.2 5,173 9/6/2024
1.0.1 8,033 7/13/2024
1.0.0 10,552 5/31/2024
1.0.0-Alpha0032 94 5/31/2024
1.0.0-alpha0031 27,356 1/27/2024
1.0.0-alpha0030 54,226 7/17/2023
1.0.0-alpha0029 21,521 4/29/2023
1.0.0-alpha0028 15,117 2/19/2023
1.0.0-alpha0027 37,884 9/29/2022
1.0.0-alpha0026 23,305 4/11/2022
1.0.0-alpha0025 17,960 12/18/2021
1.0.0-alpha0023 30,056 5/16/2021
1.0.0-alpha0022 10,739 3/23/2021
1.0.0-alpha0021 8,531 2/18/2021
1.0.0-alpha0020 14,617 10/2/2020
1.0.0-alpha0019 3,000 8/29/2020
1.0.0-alpha0018 6,652 6/21/2020
1.0.0-alpha0017 1,134 5/9/2020
1.0.0-alpha0016 3,390 3/19/2020
1.0.0-alpha0015 2,117 1/13/2020
1.0.0-alpha0014 1,568 11/20/2019
1.0.0-alpha0013 3,638 10/7/2019
1.0.0-alpha0012 561 9/16/2019
1.0.0-alpha0011 2,022 8/17/2019
1.0.0-alpha0010 425 8/5/2019
1.0.0-alpha0009 486 6/6/2019
1.0.0-alpha0008 594 5/22/2019
1.0.0-alpha0007 675 5/2/2019
1.0.0-alpha0006 487 4/20/2019
1.0.0-alpha0005 522 4/3/2019