SharpFNT 1.1.2
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package SharpFNT --version 1.1.2
NuGet\Install-Package SharpFNT -Version 1.1.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpFNT" Version="1.1.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpFNT --version 1.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpFNT, 1.1.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpFNT as a Cake Addin #addin nuget:?package=SharpFNT&version=1.1.2 // Install SharpFNT as a Cake Tool #tool nuget:?package=SharpFNT&version=1.1.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
SharpFNT is a C# library for reading and writing Angel Code bitmap fonts in binary, XML, and text.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 was computed. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.3 is compatible. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 1.3
- NETStandard.Library (>= 1.6.1)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on SharpFNT:
Package | Downloads |
---|---|
ppy.osu.Framework
A 2D application/game framework written with rhythm games in mind. |
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Azalea
A lightweight 2D game framework. |
|
Speykious.osu.Framework
A fork of osu!framework without BASS, better tailored for applications. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on SharpFNT:
Repository | Stars |
---|---|
ppy/osu-framework
A game framework written with osu! in mind.
|
|
egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
|
- Fixed a bug when writing info block size for the binary format. Thanks to Michael Belyaev (@usr-sse2) for the contribution.